|  | @@ -62,12 +62,6 @@ func (this *AuthChunkReader) Read() (*alloc.Buffer, error) {
 | 
											
												
													
														|  |  		buffer = AllocBuffer(this.chunkLength).Clear()
 |  |  		buffer = AllocBuffer(this.chunkLength).Clear()
 | 
											
												
													
														|  |  	}
 |  |  	}
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														|  |  
 |  |  
 | 
											
												
													
														|  | -	_, err := buffer.FillFrom(this.reader)
 |  | 
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														|  | -	if err != nil {
 |  | 
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														|  | -		buffer.Release()
 |  | 
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														|  | -		return nil, err
 |  | 
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														|  | -	}
 |  | 
 | 
											
												
													
														|  | -
 |  | 
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														|  |  	if this.chunkLength == -1 {
 |  |  	if this.chunkLength == -1 {
 | 
											
												
													
														|  |  		for buffer.Len() < 6 {
 |  |  		for buffer.Len() < 6 {
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														|  |  			_, err := buffer.FillFrom(this.reader)
 |  |  			_, err := buffer.FillFrom(this.reader)
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														|  | @@ -80,6 +74,12 @@ func (this *AuthChunkReader) Read() (*alloc.Buffer, error) {
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														|  |  		this.chunkLength = int(length) - 4
 |  |  		this.chunkLength = int(length) - 4
 | 
											
												
													
														|  |  		this.validator = NewValidator(serial.BytesLiteral(buffer.Value[2:6]).Uint32Value())
 |  |  		this.validator = NewValidator(serial.BytesLiteral(buffer.Value[2:6]).Uint32Value())
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														|  |  		buffer.SliceFrom(6)
 |  |  		buffer.SliceFrom(6)
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														|  | 
 |  | +	} else if buffer.Len() < this.chunkLength {
 | 
											
												
													
														|  | 
 |  | +		_, err := buffer.FillFrom(this.reader)
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														|  | 
 |  | +		if err != nil {
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														|  | 
 |  | +			buffer.Release()
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														|  | 
 |  | +			return nil, err
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														|  | 
 |  | +		}
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														|  |  	}
 |  |  	}
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														|  |  
 |  |  
 | 
											
												
													
														|  |  	if this.chunkLength == 0 {
 |  |  	if this.chunkLength == 0 {
 |