Darien Raymond 8 éve
szülő
commit
1c2b6d9536
5 módosított fájl, 55 hozzáadás és 51 törlés
  1. 10 10
      common/net/destination.go
  2. 10 10
      common/net/ipnet.go
  3. 12 12
      common/net/network.go
  4. 21 19
      common/net/port.go
  5. 2 0
      common/protocol/context.go

+ 10 - 10
common/net/destination.go

@@ -41,23 +41,23 @@ func UDPDestination(address Address, port Port) Destination {
 	}
 }
 
-func (v Destination) NetAddr() string {
-	return v.Address.String() + ":" + v.Port.String()
+func (d Destination) NetAddr() string {
+	return d.Address.String() + ":" + d.Port.String()
 }
 
-func (v Destination) String() string {
-	return v.Network.URLPrefix() + ":" + v.NetAddr()
+func (d Destination) String() string {
+	return d.Network.URLPrefix() + ":" + d.NetAddr()
 }
 
-func (v Destination) IsValid() bool {
-	return v.Network != Network_Unknown
+func (d Destination) IsValid() bool {
+	return d.Network != Network_Unknown
 }
 
 // AsDestination converts current Enpoint into Destination.
-func (v *Endpoint) AsDestination() Destination {
+func (p *Endpoint) AsDestination() Destination {
 	return Destination{
-		Network: v.Network,
-		Address: v.Address.AsAddress(),
-		Port:    Port(v.Port),
+		Network: p.Network,
+		Address: p.Address.AsAddress(),
+		Port:    Port(p.Port),
 	}
 }

+ 10 - 10
common/net/ipnet.go

@@ -35,32 +35,32 @@ func ipMaskToByte(mask net.IPMask) byte {
 	return value
 }
 
-func (v *IPNet) Add(ipNet *net.IPNet) {
+func (n *IPNet) Add(ipNet *net.IPNet) {
 	ipv4 := ipNet.IP.To4()
 	if ipv4 == nil {
 		// For now, we don't support IPv6
 		return
 	}
 	mask := ipMaskToByte(ipNet.Mask)
-	v.AddIP(ipv4, mask)
+	n.AddIP(ipv4, mask)
 }
 
-func (v *IPNet) AddIP(ip []byte, mask byte) {
+func (n *IPNet) AddIP(ip []byte, mask byte) {
 	k := ipToUint32(ip)
-	existing, found := v.cache[k]
+	existing, found := n.cache[k]
 	if !found || existing > mask {
-		v.cache[k] = mask
+		n.cache[k] = mask
 	}
 }
 
-func (v *IPNet) Contains(ip net.IP) bool {
+func (n *IPNet) Contains(ip net.IP) bool {
 	ipv4 := ip.To4()
 	if ipv4 == nil {
 		return false
 	}
 	originalValue := ipToUint32(ipv4)
 
-	if entry, found := v.cache[originalValue]; found {
+	if entry, found := n.cache[originalValue]; found {
 		if entry == 32 {
 			return true
 		}
@@ -71,7 +71,7 @@ func (v *IPNet) Contains(ip net.IP) bool {
 		mask += 1 << uint32(32-maskbit)
 
 		maskedValue := originalValue & mask
-		if entry, found := v.cache[maskedValue]; found {
+		if entry, found := n.cache[maskedValue]; found {
 			if entry == maskbit {
 				return true
 			}
@@ -80,8 +80,8 @@ func (v *IPNet) Contains(ip net.IP) bool {
 	return false
 }
 
-func (v *IPNet) IsEmpty() bool {
-	return len(v.cache) == 0
+func (n *IPNet) IsEmpty() bool {
+	return len(n.cache) == 0
 }
 
 func init() {

+ 12 - 12
common/net/network.go

@@ -18,14 +18,14 @@ func ParseNetwork(nwStr string) Network {
 	}
 }
 
-func (v Network) AsList() *NetworkList {
+func (n Network) AsList() *NetworkList {
 	return &NetworkList{
-		Network: []Network{v},
+		Network: []Network{n},
 	}
 }
 
-func (v Network) SystemString() string {
-	switch v {
+func (n Network) SystemString() string {
+	switch n {
 	case Network_TCP:
 		return "tcp"
 	case Network_UDP:
@@ -35,8 +35,8 @@ func (v Network) SystemString() string {
 	}
 }
 
-func (v Network) URLPrefix() string {
-	switch v {
+func (n Network) URLPrefix() string {
+	switch n {
 	case Network_TCP:
 		return "tcp"
 	case Network_UDP:
@@ -47,8 +47,8 @@ func (v Network) URLPrefix() string {
 }
 
 // HasNetwork returns true if the given network is in v NetworkList.
-func (v NetworkList) HasNetwork(network Network) bool {
-	for _, value := range v.Network {
+func (l NetworkList) HasNetwork(network Network) bool {
+	for _, value := range l.Network {
 		if string(value) == string(network) {
 			return true
 		}
@@ -56,11 +56,11 @@ func (v NetworkList) HasNetwork(network Network) bool {
 	return false
 }
 
-func (v NetworkList) Get(idx int) Network {
-	return v.Network[idx]
+func (l NetworkList) Get(idx int) Network {
+	return l.Network[idx]
 }
 
 // Size returns the number of networks in this network list.
-func (v NetworkList) Size() int {
-	return len(v.Network)
+func (l NetworkList) Size() int {
+	return len(l.Network)
 }

+ 21 - 19
common/net/port.go

@@ -34,38 +34,40 @@ func PortFromString(s string) (Port, error) {
 	return PortFromInt(uint32(val))
 }
 
-// Value return the correspoding uint16 value of v Port.
-func (v Port) Value() uint16 {
-	return uint16(v)
+// Value return the correspoding uint16 value of a Port.
+func (p Port) Value() uint16 {
+	return uint16(p)
 }
 
-// Bytes returns the correspoding bytes of v Port, in big endian order.
-func (v Port) Bytes(b []byte) []byte {
-	return serial.Uint16ToBytes(v.Value(), b)
+// Bytes returns the correspoding bytes of a Port, in big endian order.
+func (p Port) Bytes(b []byte) []byte {
+	return serial.Uint16ToBytes(p.Value(), b)
 }
 
-// String returns the string presentation of v Port.
-func (v Port) String() string {
-	return serial.Uint16ToString(v.Value())
+// String returns the string presentation of a Port.
+func (p Port) String() string {
+	return serial.Uint16ToString(p.Value())
 }
 
-func (v PortRange) FromPort() Port {
-	return Port(v.From)
+// FromPort returns the begining port of this PortRange.
+func (p PortRange) FromPort() Port {
+	return Port(p.From)
 }
 
-func (v PortRange) ToPort() Port {
-	return Port(v.To)
+// ToPort returns the end port of this PortRange.
+func (p PortRange) ToPort() Port {
+	return Port(p.To)
 }
 
-// Contains returns true if the given port is within the range of v PortRange.
-func (v PortRange) Contains(port Port) bool {
-	return v.FromPort() <= port && port <= v.ToPort()
+// Contains returns true if the given port is within the range of a PortRange.
+func (p PortRange) Contains(port Port) bool {
+	return p.FromPort() <= port && port <= p.ToPort()
 }
 
 // SinglePortRange returns a PortRange contains a single port.
-func SinglePortRange(v Port) *PortRange {
+func SinglePortRange(p Port) *PortRange {
 	return &PortRange{
-		From: uint32(v),
-		To:   uint32(v),
+		From: uint32(p),
+		To:   uint32(p),
 	}
 }

+ 2 - 0
common/protocol/context.go

@@ -10,10 +10,12 @@ const (
 	userKey key = iota
 )
 
+// ContextWithUser returns a context combined with an User.
 func ContextWithUser(ctx context.Context, user *User) context.Context {
 	return context.WithValue(ctx, userKey, user)
 }
 
+// UserFromContext extracts an User from the given context, if any.
 func UserFromContext(ctx context.Context) *User {
 	v := ctx.Value(userKey)
 	if v == nil {