|  | @@ -45,14 +45,16 @@ func NormalizeEnvName(name string) string {
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														|  |  	return strings.Replace(strings.ToUpper(strings.TrimSpace(name)), ".", "_", -1)
 |  |  	return strings.Replace(strings.ToUpper(strings.TrimSpace(name)), ".", "_", -1)
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														|  |  }
 |  |  }
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														|  |  
 |  |  
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														|  | 
 |  | +func getExecutableDir() string {
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														|  | 
 |  | +	exec, err := os.Executable()
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														|  | 
 |  | +	if err != nil {
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														|  | 
 |  | +		return ""
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														|  | 
 |  | +	}
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														|  | 
 |  | +	return filepath.Dir(exec)
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														|  | 
 |  | +}
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														|  | 
 |  | +
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														|  |  func GetAssetLocation(file string) string {
 |  |  func GetAssetLocation(file string) string {
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														|  |  	const name = "v2ray.location.asset"
 |  |  	const name = "v2ray.location.asset"
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														|  | -	assetPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(func() string {
 |  | 
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														|  | -		exec, err := os.Executable()
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														|  | -		if err != nil {
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														|  | -			return ""
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														|  | -		}
 |  | 
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														|  | -		return filepath.Dir(exec)
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														|  | -	})
 |  | 
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														|  | 
 |  | +	assetPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
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														|  |  	return filepath.Join(assetPath, file)
 |  |  	return filepath.Join(assetPath, file)
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														|  |  }
 |  |  }
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