@@ -84,7 +84,7 @@ func (v *UDPNameServer) AssignUnusedID(response chan<- *ARecord) uint16 {
}
for {
- id = dice.RandomUint16()
+ id = dice.RollUint16()
if _, found := v.requests[id]; found {
continue
@@ -15,8 +15,8 @@ func Roll(n int) int {
return rand.Intn(n)
-// RandomUint16 returns a random uint16 value.
-func RandomUint16() uint16 {
+// RollUint16 returns a random uint16 value.
+func RollUint16() uint16 {
return uint16(rand.Intn(65536))
@@ -28,7 +28,7 @@ func (s *SRTP) Write(b []byte) (int, error) {
func NewSRTP(ctx context.Context, config interface{}) (interface{}, error) {
return &SRTP{
header: 0xB5E8,
- number: dice.RandomUint16(),
+ number: dice.RollUint16(),
}, nil
@@ -31,7 +31,7 @@ func NewUTP(ctx context.Context, config interface{}) (interface{}, error) {
return &UTP{
header: 1,
extension: 0,
- connectionId: dice.RandomUint16(),
+ connectionId: dice.RollUint16(),
@@ -27,7 +27,7 @@ func (vc *VideoChat) Write(b []byte) (int, error) {
func NewVideoChat(ctx context.Context, config interface{}) (interface{}, error) {
return &VideoChat{
- sn: int(dice.RandomUint16()),
+ sn: int(dice.RollUint16()),
@@ -18,7 +18,7 @@ import (
)
var (
- globalConv = uint32(dice.RandomUint16())
+ globalConv = uint32(dice.RollUint16())
type ClientConnection struct {
@@ -20,7 +20,7 @@ import (
func TestV2RayClose(t *testing.T) {
assert := assert.On(t)
- port := v2net.Port(dice.RandomUint16())
+ port := v2net.Port(dice.RollUint16())
config := &Config{
Inbound: []*proxyman.InboundHandlerConfig{
{