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@@ -1,3 +1,136 @@
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package point
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-import ()
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+import (
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+ "sync"
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+ "time"
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+
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+ "github.com/v2ray/v2ray-core/app"
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+ "github.com/v2ray/v2ray-core/common/dice"
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+ "github.com/v2ray/v2ray-core/common/log"
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+ v2net "github.com/v2ray/v2ray-core/common/net"
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+ "github.com/v2ray/v2ray-core/common/retry"
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+ "github.com/v2ray/v2ray-core/proxy"
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+ proxyrepo "github.com/v2ray/v2ray-core/proxy/repo"
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+)
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+
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+type InboundDetourHandlerDynamic struct {
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+ sync.RWMutex
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+ space app.Space
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+ config *InboundDetourConfig
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+ portsInUse map[v2net.Port]bool
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+ ichInUse []*InboundConnectionHandlerWithPort
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+ ich2Recycle []*InboundConnectionHandlerWithPort
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+ lastRefresh time.Time
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+ started bool
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+}
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+
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+func NewInboundDetourHandlerDynamic(space app.Space, config *InboundDetourConfig) (*InboundDetourHandlerDynamic, error) {
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+ handler := &InboundDetourHandlerDynamic{
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+ space: space,
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+ config: config,
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+ portsInUse: make(map[v2net.Port]bool),
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+ }
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+ if err := handler.refresh(); err != nil {
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+ return nil, err
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+ }
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+ return handler, nil
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+}
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+
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+func (this *InboundDetourHandlerDynamic) refresh() error {
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+ this.Lock()
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+ defer this.Unlock()
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+
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+ this.ich2Recycle = this.ichInUse
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+ if this.ich2Recycle != nil {
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+ time.AfterFunc(10*time.Second, func() {
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+ for _, ich := range this.ich2Recycle {
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+ if ich != nil {
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+ ich.handler.Close()
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+ delete(this.portsInUse, ich.port)
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+ }
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+ }
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+ })
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+ }
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+
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+ ichCount := this.config.Allocation.Concurrency
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+ // TODO: check ichCount
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+ if this.ichInUse == nil {
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+ this.ichInUse = make([]*InboundConnectionHandlerWithPort, ichCount)
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+ }
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+ for idx, _ := range this.ichInUse {
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+ port := this.pickUnusedPort()
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+ ich, err := proxyrepo.CreateInboundConnectionHandler(this.config.Protocol, this.space, this.config.Settings)
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+ if err != nil {
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+ log.Error("Point: Failed to create inbound connection handler: ", err)
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+ return err
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+ }
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+ this.ichInUse[idx] = &InboundConnectionHandlerWithPort{
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+ port: port,
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+ handler: ich,
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+ }
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+ }
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+ if this.started {
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+ this.Start()
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+ }
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+
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+ this.lastRefresh = time.Now()
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+ time.AfterFunc(time.Duration(this.config.Allocation.Refresh)*time.Minute, func() {
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+ this.refresh()
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+ })
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+
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+ return nil
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+}
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+
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+func (this *InboundDetourHandlerDynamic) pickUnusedPort() v2net.Port {
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+ delta := int(this.config.PortRange.To) - int(this.config.PortRange.From) + 1
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+ for {
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+ r := dice.Roll(delta)
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+ port := this.config.PortRange.From + v2net.Port(r)
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+ _, used := this.portsInUse[port]
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+ if !used {
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+ this.portsInUse[port] = true
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+ return port
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+ }
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+ }
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+}
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+
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+func (this *InboundDetourHandlerDynamic) GetConnectionHandler() (proxy.InboundConnectionHandler, int) {
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+ this.RLock()
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+ defer this.RUnlock()
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+ ich := this.ichInUse[dice.Roll(len(this.ichInUse))]
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+ until := (time.Now().Unix() - this.lastRefresh.Unix()) / 60 / 1000
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+ return ich.handler, int(until)
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+}
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+
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+func (this *InboundDetourHandlerDynamic) Close() {
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+ this.Lock()
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+ defer this.Unlock()
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+ for _, ich := range this.ichInUse {
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+ ich.handler.Close()
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+ }
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+ if this.ich2Recycle != nil {
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+ for _, ich := range this.ich2Recycle {
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+ if ich != nil && ich.handler != nil {
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+ ich.handler.Close()
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+ }
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+ }
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+ }
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+}
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+
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+func (this *InboundDetourHandlerDynamic) Start() error {
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+ for _, ich := range this.ichInUse {
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+ err := retry.Timed(100 /* times */, 100 /* ms */).On(func() error {
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+ err := ich.handler.Listen(ich.port)
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+ if err != nil {
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+ log.Error("Point: Failed to start inbound detour on port ", ich.port, ": ", err)
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+ return err
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+ }
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+ return nil
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+ })
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+ if err != nil {
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+ return err
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+ }
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+ }
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+ this.started = true
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+ return nil
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+}
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