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Update socks implementation

V2Ray 10 年之前
父节点
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af8baa144d
共有 2 个文件被更改,包括 19 次插入11 次删除
  1. 9 5
      proxy/socks/socks.go
  2. 10 6
      proxy/socks/udp.go

+ 9 - 5
proxy/socks/socks.go

@@ -5,6 +5,7 @@ import (
 	"net"
 	"strconv"
 	"sync"
+  "time"
 
 	"github.com/v2ray/v2ray-core"
 	"github.com/v2ray/v2ray-core/common/errors"
@@ -148,12 +149,12 @@ func (server *SocksServer) handleSocks5(reader *v2net.TimeOutReader, writer io.W
 	response.Error = protocol.ErrorSuccess
 
 	// Some SOCKS software requires a value other than dest. Let's fake one:
-	response.Port = uint16(38294)
+	response.Port = uint16(1717)
 	response.AddrType = protocol.AddrTypeIPv4
-	response.IPv4[0] = 127
+	response.IPv4[0] = 0
 	response.IPv4[1] = 0
 	response.IPv4[2] = 0
-	response.IPv4[3] = 1
+	response.IPv4[3] = 0
 
 	err = protocol.WriteResponse(writer, response)
 	if err != nil {
@@ -197,8 +198,11 @@ func (server *SocksServer) handleUDP(reader *v2net.TimeOutReader, writer io.Writ
 	}
 
 	reader.SetTimeOut(300) /* 5 minutes */
-	buffer := make([]byte, 1024)
-	reader.Read(buffer)
+  v2net.ReadFrom(reader) // Just in case of anything left in the socket
+  // The TCP connection closes after this method returns. We need to wait until
+  // the client closes it.
+  // TODO: get notified from UDP part
+	<-time.After(5 * time.Minute)
 
 	return nil
 }

+ 10 - 6
proxy/socks/udp.go

@@ -16,7 +16,7 @@ var udpAddress v2net.Address
 
 func (server *SocksServer) ListenUDP(port uint16) error {
 	addr := &net.UDPAddr{
-		IP:   net.IP{127, 0, 0, 1},
+		IP:   net.IP{0, 0, 0, 0},
 		Port: int(port),
 		Zone: "",
 	}
@@ -25,7 +25,7 @@ func (server *SocksServer) ListenUDP(port uint16) error {
 		log.Error("Socks failed to listen UDP on port %d: %v", port, err)
 		return err
 	}
-	udpAddress = v2net.IPAddress([]byte{127, 0, 0, 1}, port)
+	udpAddress = v2net.IPAddress([]byte{0, 0, 0, 0}, port)
 
 	go server.AcceptPackets(conn)
 	return nil
@@ -55,17 +55,21 @@ func (server *SocksServer) AcceptPackets(conn *net.UDPConn) error {
 		}
 
 		udpPacket := v2net.NewPacket(request.Destination(), request.Data, false)
-		go server.handlePacket(conn, udpPacket, addr, request)
+		go server.handlePacket(conn, udpPacket, addr)
 	}
 }
 
-func (server *SocksServer) handlePacket(conn *net.UDPConn, packet v2net.Packet, clientAddr *net.UDPAddr, request protocol.Socks5UDPRequest) {
+func (server *SocksServer) handlePacket(conn *net.UDPConn, packet v2net.Packet, clientAddr *net.UDPAddr) {
 	ray := server.vPoint.DispatchToOutbound(packet)
 	close(ray.InboundInput())
 
 	if data, ok := <-ray.InboundOutput(); ok {
-		request.Data = data
-		udpMessage := request.Bytes(nil)
+    response := &protocol.Socks5UDPRequest {
+      Fragment: 0,
+      Address: v2net.IPAddress(clientAddr.IP, uint16(clientAddr.Port)),
+      Data: data,
+    }
+		udpMessage := response.Bytes(nil)
 		nBytes, err := conn.WriteToUDP(udpMessage, clientAddr)
 		if err != nil {
 			log.Error("Socks failed to write UDP message (%d bytes) to %s: %v", nBytes, clientAddr.String(), err)