Browse Source

remove unnecessary code in main

Darien Raymond 9 years ago
parent
commit
bd9b7c586e
1 changed files with 0 additions and 19 deletions
  1. 0 19
      shell/point/main/main.go

+ 0 - 19
shell/point/main/main.go

@@ -36,7 +36,6 @@ import (
 
 var (
 	configFile string
-	logLevel   = flag.String("loglevel", "warning", "Level of log info to be printed to console, available value: debug, info, warning, error")
 	version    = flag.Bool("version", false, "Show current version of V2Ray.")
 	test       = flag.Bool("test", false, "Test config file only, without launching V2Ray server.")
 	format     = flag.String("format", "json", "Format of input file.")
@@ -52,20 +51,6 @@ func init() {
 }
 
 func startV2Ray() *point.Point {
-	switch *logLevel {
-	case "debug":
-		log.SetLogLevel(log.DebugLevel)
-	case "info":
-		log.SetLogLevel(log.InfoLevel)
-	case "warning":
-		log.SetLogLevel(log.WarningLevel)
-	case "error":
-		log.SetLogLevel(log.ErrorLevel)
-	default:
-		fmt.Println("Unknown log level: " + *logLevel)
-		return nil
-	}
-
 	if len(configFile) == 0 {
 		log.Error("Config file is not set.")
 		return nil
@@ -89,10 +74,6 @@ func startV2Ray() *point.Point {
 		return nil
 	}
 
-	if config.LogConfig != nil && len(config.LogConfig.AccessLog) > 0 {
-		log.InitAccessLogger(config.LogConfig.AccessLog)
-	}
-
 	vPoint, err := point.NewPoint(config)
 	if err != nil {
 		log.Error("Failed to create Point server: ", err)