//go:build !pprof // +build !pprof package commands import ( "os" "os/signal" "runtime" "syscall" "github.com/v2fly/v2ray-core/v5/main/commands/base" ) // CmdRun runs V2Ray with config var CmdRun = &base.Command{ CustomFlags: true, UsageLine: "{{.Exec}} run [-c config.json] [-d dir]", Short: "run V2Ray with config", Long: ` Run V2Ray with config. {{.Exec}} will also use the config directory specified by environment variable "v2ray.location.confdir". If no config found, it tries to load config from one of below: 1. The default "config.json" in the current directory 2. The config file from ENV "v2ray.location.config" 3. The stdin if all failed above Arguments: -c, -config Config file for V2Ray. Multiple assign is accepted. -d, -confdir A directory with config files. Multiple assign is accepted. -r Load confdir recursively. -format Format of config input. (default "auto") Examples: {{.Exec}} {{.LongName}} -c config.json {{.Exec}} {{.LongName}} -d path/to/dir Use "{{.Exec}} help format-loader" for more information about format. `, Run: executeRun, } func executeRun(cmd *base.Command, args []string) { setConfigFlags(cmd) cmd.Flag.Parse(args) printVersion() configFiles = getConfigFilePath() server, err := startV2Ray() if err != nil { base.Fatalf("Failed to start: %s", err) } if err := server.Start(); err != nil { base.Fatalf("Failed to start: %s", err) } defer server.Close() // Explicitly triggering GC to remove garbage from config loading. runtime.GC() { osSignals := make(chan os.Signal, 1) signal.Notify(osSignals, os.Interrupt, syscall.SIGTERM) <-osSignals } }