| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380 | package kcpimport (	"sync"	"v2ray.com/core/common/buf")type SendingWindow struct {	start uint32	cap   uint32	len   uint32	last  uint32	data  []DataSegment	inuse []bool	prev  []uint32	next  []uint32	totalInFlightSize uint32	writer            SegmentWriter	onPacketLoss      func(uint32)}func NewSendingWindow(size uint32, writer SegmentWriter, onPacketLoss func(uint32)) *SendingWindow {	window := &SendingWindow{		start:        0,		cap:          size,		len:          0,		last:         0,		data:         make([]DataSegment, size),		prev:         make([]uint32, size),		next:         make([]uint32, size),		inuse:        make([]bool, size),		writer:       writer,		onPacketLoss: onPacketLoss,	}	return window}func (sw *SendingWindow) Release() {	if sw == nil {		return	}	sw.len = 0	for _, seg := range sw.data {		seg.Release()	}}func (sw *SendingWindow) Len() int {	return int(sw.len)}func (sw *SendingWindow) IsEmpty() bool {	return sw.len == 0}func (sw *SendingWindow) Size() uint32 {	return sw.cap}func (sw *SendingWindow) IsFull() bool {	return sw.len == sw.cap}func (sw *SendingWindow) Push(number uint32) *buf.Buffer {	pos := (sw.start + sw.len) % sw.cap	sw.data[pos].Number = number	sw.data[pos].timeout = 0	sw.data[pos].transmit = 0	sw.inuse[pos] = true	if sw.len > 0 {		sw.next[sw.last] = pos		sw.prev[pos] = sw.last	}	sw.last = pos	sw.len++	return sw.data[pos].Data()}func (sw *SendingWindow) FirstNumber() uint32 {	return sw.data[sw.start].Number}func (sw *SendingWindow) Clear(una uint32) {	for !sw.IsEmpty() && sw.data[sw.start].Number < una {		sw.Remove(0)	}}func (sw *SendingWindow) Remove(idx uint32) bool {	if sw.IsEmpty() {		return false	}	pos := (sw.start + idx) % sw.cap	if !sw.inuse[pos] {		return false	}	sw.inuse[pos] = false	sw.totalInFlightSize--	if pos == sw.start && pos == sw.last {		sw.len = 0		sw.start = 0		sw.last = 0	} else if pos == sw.start {		delta := sw.next[pos] - sw.start		if sw.next[pos] < sw.start {			delta = sw.next[pos] + sw.cap - sw.start		}		sw.start = sw.next[pos]		sw.len -= delta	} else if pos == sw.last {		sw.last = sw.prev[pos]	} else {		sw.next[sw.prev[pos]] = sw.next[pos]		sw.prev[sw.next[pos]] = sw.prev[pos]	}	return true}func (sw *SendingWindow) HandleFastAck(number uint32, rto uint32) {	if sw.IsEmpty() {		return	}	sw.Visit(func(seg *DataSegment) bool {		if number == seg.Number || number-seg.Number > 0x7FFFFFFF {			return false		}		if seg.transmit > 0 && seg.timeout > rto/3 {			seg.timeout -= rto / 3		}		return true	})}func (sw *SendingWindow) Visit(visitor func(seg *DataSegment) bool) {	if sw.IsEmpty() {		return	}	for i := sw.start; ; i = sw.next[i] {		if !visitor(&sw.data[i]) || i == sw.last {			break		}	}}func (sw *SendingWindow) Flush(current uint32, rto uint32, maxInFlightSize uint32) {	if sw.IsEmpty() {		return	}	var lost uint32	var inFlightSize uint32	sw.Visit(func(segment *DataSegment) bool {		if current-segment.timeout >= 0x7FFFFFFF {			return true		}		if segment.transmit == 0 {			// First time			sw.totalInFlightSize++		} else {			lost++		}		segment.timeout = current + rto		segment.Timestamp = current		segment.transmit++		sw.writer.Write(segment)		inFlightSize++		if inFlightSize >= maxInFlightSize {			return false		}		return true	})	if sw.onPacketLoss != nil && inFlightSize > 0 && sw.totalInFlightSize != 0 {		rate := lost * 100 / sw.totalInFlightSize		sw.onPacketLoss(rate)	}}type SendingWorker struct {	sync.RWMutex	conn                       *Connection	window                     *SendingWindow	firstUnacknowledged        uint32	firstUnacknowledgedUpdated bool	nextNumber                 uint32	remoteNextNumber           uint32	controlWindow              uint32	fastResend                 uint32}func NewSendingWorker(kcp *Connection) *SendingWorker {	worker := &SendingWorker{		conn:             kcp,		fastResend:       2,		remoteNextNumber: 32,		controlWindow:    kcp.Config.GetSendingInFlightSize(),	}	worker.window = NewSendingWindow(kcp.Config.GetSendingBufferSize(), worker, worker.OnPacketLoss)	return worker}func (v *SendingWorker) Release() {	v.Lock()	v.window.Release()	v.Unlock()}func (v *SendingWorker) ProcessReceivingNext(nextNumber uint32) {	v.Lock()	defer v.Unlock()	v.ProcessReceivingNextWithoutLock(nextNumber)}func (v *SendingWorker) ProcessReceivingNextWithoutLock(nextNumber uint32) {	v.window.Clear(nextNumber)	v.FindFirstUnacknowledged()}func (v *SendingWorker) FindFirstUnacknowledged() {	first := v.firstUnacknowledged	if !v.window.IsEmpty() {		v.firstUnacknowledged = v.window.FirstNumber()	} else {		v.firstUnacknowledged = v.nextNumber	}	if first != v.firstUnacknowledged {		v.firstUnacknowledgedUpdated = true	}}func (v *SendingWorker) processAck(number uint32) bool {	// number < v.firstUnacknowledged || number >= v.nextNumber	if number-v.firstUnacknowledged > 0x7FFFFFFF || number-v.nextNumber < 0x7FFFFFFF {		return false	}	removed := v.window.Remove(number - v.firstUnacknowledged)	if removed {		v.FindFirstUnacknowledged()	}	return removed}func (v *SendingWorker) ProcessSegment(current uint32, seg *AckSegment, rto uint32) {	defer seg.Release()	v.Lock()	defer v.Unlock()	if v.remoteNextNumber < seg.ReceivingWindow {		v.remoteNextNumber = seg.ReceivingWindow	}	v.ProcessReceivingNextWithoutLock(seg.ReceivingNext)	if seg.IsEmpty() {		return	}	var maxack uint32	var maxackRemoved bool	for _, number := range seg.NumberList {		removed := v.processAck(number)		if maxack < number {			maxack = number			maxackRemoved = removed		}	}	if maxackRemoved {		v.window.HandleFastAck(maxack, rto)		if current-seg.Timestamp < 10000 {			v.conn.roundTrip.Update(current-seg.Timestamp, current)		}	}}func (v *SendingWorker) Push() *buf.Buffer {	v.Lock()	defer v.Unlock()	if v.window.IsFull() {		return nil	}	b := v.window.Push(v.nextNumber)	v.nextNumber++	return b}func (v *SendingWorker) Write(seg Segment) error {	dataSeg := seg.(*DataSegment)	dataSeg.Conv = v.conn.meta.Conversation	dataSeg.SendingNext = v.firstUnacknowledged	dataSeg.Option = 0	if v.conn.State() == StateReadyToClose {		dataSeg.Option = SegmentOptionClose	}	return v.conn.output.Write(dataSeg)}func (v *SendingWorker) OnPacketLoss(lossRate uint32) {	if !v.conn.Config.Congestion || v.conn.roundTrip.Timeout() == 0 {		return	}	if lossRate >= 15 {		v.controlWindow = 3 * v.controlWindow / 4	} else if lossRate <= 5 {		v.controlWindow += v.controlWindow / 4	}	if v.controlWindow < 16 {		v.controlWindow = 16	}	if v.controlWindow > 2*v.conn.Config.GetSendingInFlightSize() {		v.controlWindow = 2 * v.conn.Config.GetSendingInFlightSize()	}}func (v *SendingWorker) Flush(current uint32) {	v.Lock()	cwnd := v.firstUnacknowledged + v.conn.Config.GetSendingInFlightSize()	if cwnd > v.remoteNextNumber {		cwnd = v.remoteNextNumber	}	if v.conn.Config.Congestion && cwnd > v.firstUnacknowledged+v.controlWindow {		cwnd = v.firstUnacknowledged + v.controlWindow	}	if !v.window.IsEmpty() {		v.window.Flush(current, v.conn.roundTrip.Timeout(), cwnd)		v.firstUnacknowledgedUpdated = false	}	updated := v.firstUnacknowledgedUpdated	v.firstUnacknowledgedUpdated = false	v.Unlock()	if updated {		v.conn.Ping(current, CommandPing)	}}func (v *SendingWorker) CloseWrite() {	v.Lock()	defer v.Unlock()	v.window.Clear(0xFFFFFFFF)}func (v *SendingWorker) IsEmpty() bool {	v.RLock()	defer v.RUnlock()	return v.window.IsEmpty()}func (v *SendingWorker) UpdateNecessary() bool {	return !v.IsEmpty()}func (w *SendingWorker) FirstUnacknowledged() uint32 {	w.RLock()	defer w.RUnlock()	return w.firstUnacknowledged}
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