| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 | package platformimport (	"os"	"path/filepath"	"strconv"	"strings")type EnvFlag struct {	Name    string	AltName string}func (f EnvFlag) GetValue(defaultValue func() string) string {	if v, found := os.LookupEnv(f.Name); found {		return v	}	if len(f.AltName) > 0 {		if v, found := os.LookupEnv(f.AltName); found {			return v		}	}	return defaultValue()}func (f EnvFlag) GetValueAsInt(defaultValue int) int {	useDefaultValue := false	s := f.GetValue(func() string {		useDefaultValue = true		return ""	})	if useDefaultValue {		return defaultValue	}	v, err := strconv.ParseInt(s, 10, 32)	if err != nil {		return defaultValue	}	return int(v)}func NormalizeEnvName(name string) string {	return strings.Replace(strings.ToUpper(strings.TrimSpace(name)), ".", "_", -1)}func getExecutableDir() string {	exec, err := os.Executable()	if err != nil {		return ""	}	return filepath.Dir(exec)}func GetAssetLocation(file string) string {	const name = "v2ray.location.asset"	assetPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)	return filepath.Join(assetPath, file)}
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