| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- package buf
- import (
- "runtime"
- "sync"
- "v2ray.com/core/common/platform"
- )
- // Pool provides functionality to generate and recycle buffers on demand.
- type Pool interface {
- // Allocate either returns a unused buffer from the pool, or generates a new one from system.
- Allocate() *Buffer
- // Free recycles the given buffer.
- Free(*Buffer)
- }
- // SyncPool is a buffer pool based on sync.Pool
- type SyncPool struct {
- allocator *sync.Pool
- }
- // NewSyncPool creates a SyncPool with given buffer size.
- func NewSyncPool(bufferSize uint32) *SyncPool {
- pool := &SyncPool{
- allocator: &sync.Pool{
- New: func() interface{} { return make([]byte, bufferSize) },
- },
- }
- return pool
- }
- // Allocate implements Pool.Allocate().
- func (p *SyncPool) Allocate() *Buffer {
- return &Buffer{
- v: p.allocator.Get().([]byte),
- pool: p,
- }
- }
- // Free implements Pool.Free().
- func (p *SyncPool) Free(buffer *Buffer) {
- if buffer.v != nil {
- p.allocator.Put(buffer.v)
- }
- }
- // BufferPool is a Pool that utilizes an internal cache.
- type BufferPool struct {
- chain chan []byte
- sub Pool
- }
- // NewBufferPool creates a new BufferPool with given buffer size, and internal cache size.
- func NewBufferPool(bufferSize, poolSize uint32) *BufferPool {
- pool := &BufferPool{
- chain: make(chan []byte, poolSize),
- sub: NewSyncPool(bufferSize),
- }
- for i := uint32(0); i < poolSize; i++ {
- pool.chain <- make([]byte, bufferSize)
- }
- return pool
- }
- // Allocate implements Pool.Allocate().
- func (p *BufferPool) Allocate() *Buffer {
- select {
- case b := <-p.chain:
- return &Buffer{
- v: b,
- pool: p,
- }
- default:
- return p.sub.Allocate()
- }
- }
- // Free implements Pool.Free().
- func (p *BufferPool) Free(buffer *Buffer) {
- if buffer.v == nil {
- return
- }
- select {
- case p.chain <- buffer.v:
- default:
- p.sub.Free(buffer)
- }
- }
- const (
- // Size of a regular buffer.
- Size = 2 * 1024
- poolSizeEnvKey = "v2ray.buffer.size"
- )
- var (
- mediumPool Pool
- )
- func getDefaultPoolSize() int {
- switch runtime.GOARCH {
- case "amd64", "386":
- return 20
- default:
- return 5
- }
- }
- func init() {
- f := platform.EnvFlag{
- Name: poolSizeEnvKey,
- AltName: platform.NormalizeEnvName(poolSizeEnvKey),
- }
- size := f.GetValueAsInt(getDefaultPoolSize())
- if size > 0 {
- totalByteSize := uint32(size) * 1024 * 1024
- mediumPool = NewBufferPool(Size, totalByteSize/Size)
- } else {
- mediumPool = NewSyncPool(Size)
- }
- }
|