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- //go:build !confonly
- // +build !confonly
- package dns
- import (
- "context"
- "github.com/v2fly/v2ray-core/v4/common/net"
- "github.com/v2fly/v2ray-core/v4/features/dns"
- "github.com/v2fly/v2ray-core/v4/features/dns/localdns"
- )
- // LocalNameServer is an wrapper over local DNS feature.
- type LocalNameServer struct {
- client *localdns.Client
- }
- // QueryIP implements Server.
- func (s *LocalNameServer) QueryIP(_ context.Context, domain string, _ net.IP, option dns.IPOption, _ bool) ([]net.IP, error) {
- var ips []net.IP
- var err error
- switch {
- case option.IPv4Enable && option.IPv6Enable:
- ips, err = s.client.LookupIP(domain)
- case option.IPv4Enable:
- ips, err = s.client.LookupIPv4(domain)
- case option.IPv6Enable:
- ips, err = s.client.LookupIPv6(domain)
- }
- if len(ips) > 0 {
- newError("Localhost got answer: ", domain, " -> ", ips).AtInfo().WriteToLog()
- }
- return ips, err
- }
- // Name implements Server.
- func (s *LocalNameServer) Name() string {
- return "localhost"
- }
- // NewLocalNameServer creates localdns server object for directly lookup in system DNS.
- func NewLocalNameServer() *LocalNameServer {
- newError("DNS: created localhost client").AtInfo().WriteToLog()
- return &LocalNameServer{
- client: localdns.New(),
- }
- }
- // NewLocalDNSClient creates localdns client object for directly lookup in system DNS.
- func NewLocalDNSClient() *Client {
- return &Client{server: NewLocalNameServer()}
- }
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