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							- package udp
 
- import (
 
- 	"net"
 
- 	"sync"
 
- 	"v2ray.com/core/common/buf"
 
- 	"v2ray.com/core/common/dice"
 
- 	"v2ray.com/core/common/log"
 
- 	v2net "v2ray.com/core/common/net"
 
- 	"v2ray.com/core/common/signal"
 
- 	"v2ray.com/core/transport/internet/internal"
 
- )
 
- // Payload represents a single UDP payload.
 
- type Payload struct {
 
- 	payload      *buf.Buffer
 
- 	source       v2net.Destination
 
- 	originalDest v2net.Destination
 
- }
 
- // PayloadHandler is function to handle Payload.
 
- type PayloadHandler func(payload *buf.Buffer, source v2net.Destination, originalDest v2net.Destination)
 
- // PayloadQueue is a queue of Payload.
 
- type PayloadQueue struct {
 
- 	queue    []chan Payload
 
- 	callback PayloadHandler
 
- }
 
- // NewPayloadQueue returns a new PayloadQueue.
 
- func NewPayloadQueue(option ListenOption) *PayloadQueue {
 
- 	queue := &PayloadQueue{
 
- 		callback: option.Callback,
 
- 		queue:    make([]chan Payload, option.Concurrency),
 
- 	}
 
- 	for i := range queue.queue {
 
- 		queue.queue[i] = make(chan Payload, 64)
 
- 		go queue.Dequeue(queue.queue[i])
 
- 	}
 
- 	return queue
 
- }
 
- func (v *PayloadQueue) Enqueue(payload Payload) {
 
- 	size := len(v.queue)
 
- 	idx := 0
 
- 	if size > 1 {
 
- 		idx = dice.Roll(size)
 
- 	}
 
- 	for i := 0; i < size; i++ {
 
- 		select {
 
- 		case v.queue[idx%size] <- payload:
 
- 			return
 
- 		default:
 
- 			idx++
 
- 		}
 
- 	}
 
- }
 
- func (v *PayloadQueue) Dequeue(queue <-chan Payload) {
 
- 	for payload := range queue {
 
- 		v.callback(payload.payload, payload.source, payload.originalDest)
 
- 	}
 
- }
 
- func (v *PayloadQueue) Close() {
 
- 	for _, queue := range v.queue {
 
- 		close(queue)
 
- 	}
 
- }
 
- type ListenOption struct {
 
- 	Callback            PayloadHandler
 
- 	ReceiveOriginalDest bool
 
- 	Concurrency         int
 
- }
 
- type Hub struct {
 
- 	sync.RWMutex
 
- 	conn   *net.UDPConn
 
- 	cancel *signal.CancelSignal
 
- 	queue  *PayloadQueue
 
- 	option ListenOption
 
- }
 
- func ListenUDP(address v2net.Address, port v2net.Port, option ListenOption) (*Hub, error) {
 
- 	if option.Concurrency < 1 {
 
- 		option.Concurrency = 1
 
- 	}
 
- 	udpConn, err := net.ListenUDP("udp", &net.UDPAddr{
 
- 		IP:   address.IP(),
 
- 		Port: int(port),
 
- 	})
 
- 	if err != nil {
 
- 		return nil, err
 
- 	}
 
- 	log.Info("UDP|Hub: Listening on ", address, ":", port)
 
- 	if option.ReceiveOriginalDest {
 
- 		fd, err := internal.GetSysFd(udpConn)
 
- 		if err != nil {
 
- 			log.Warning("UDP|Listener: Failed to get fd: ", err)
 
- 			return nil, err
 
- 		}
 
- 		err = SetOriginalDestOptions(fd)
 
- 		if err != nil {
 
- 			log.Warning("UDP|Listener: Failed to set socket options: ", err)
 
- 			return nil, err
 
- 		}
 
- 	}
 
- 	hub := &Hub{
 
- 		conn:   udpConn,
 
- 		queue:  NewPayloadQueue(option),
 
- 		option: option,
 
- 		cancel: signal.NewCloseSignal(),
 
- 	}
 
- 	go hub.start()
 
- 	return hub, nil
 
- }
 
- func (v *Hub) Close() {
 
- 	v.Lock()
 
- 	defer v.Unlock()
 
- 	v.cancel.Cancel()
 
- 	v.conn.Close()
 
- 	v.cancel.WaitForDone()
 
- 	v.queue.Close()
 
- }
 
- func (v *Hub) WriteTo(payload []byte, dest v2net.Destination) (int, error) {
 
- 	return v.conn.WriteToUDP(payload, &net.UDPAddr{
 
- 		IP:   dest.Address.IP(),
 
- 		Port: int(dest.Port),
 
- 	})
 
- }
 
- func (v *Hub) start() {
 
- 	v.cancel.WaitThread()
 
- 	defer v.cancel.FinishThread()
 
- 	oobBytes := make([]byte, 256)
 
- 	for v.Running() {
 
- 		buffer := buf.NewSmall()
 
- 		var noob int
 
- 		var addr *net.UDPAddr
 
- 		err := buffer.AppendSupplier(func(b []byte) (int, error) {
 
- 			n, nb, _, a, e := ReadUDPMsg(v.conn, b, oobBytes)
 
- 			noob = nb
 
- 			addr = a
 
- 			return n, e
 
- 		})
 
- 		if err != nil {
 
- 			log.Info("UDP|Hub: Failed to read UDP msg: ", err)
 
- 			buffer.Release()
 
- 			continue
 
- 		}
 
- 		payload := Payload{
 
- 			payload: buffer,
 
- 		}
 
- 		payload.source = v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port))
 
- 		if v.option.ReceiveOriginalDest && noob > 0 {
 
- 			payload.originalDest = RetrieveOriginalDest(oobBytes[:noob])
 
- 		}
 
- 		v.queue.Enqueue(payload)
 
- 	}
 
- }
 
- func (v *Hub) Running() bool {
 
- 	return !v.cancel.Cancelled()
 
- }
 
- // Connection return the net.Conn underneath this hub.
 
- // Private: Visible for testing only
 
- func (v *Hub) Connection() net.Conn {
 
- 	return v.conn
 
- }
 
- func (v *Hub) Addr() net.Addr {
 
- 	return v.conn.LocalAddr()
 
- }
 
 
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