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							- package mocks
 
- import (
 
- 	"io"
 
- 	"sync"
 
- 	"github.com/v2ray/v2ray-core/app"
 
- 	v2net "github.com/v2ray/v2ray-core/common/net"
 
- 	"github.com/v2ray/v2ray-core/proxy/common/connhandler"
 
- )
 
- type InboundConnectionHandler struct {
 
- 	Port       uint16
 
- 	Dispatcher app.PacketDispatcher
 
- 	ConnInput  io.Reader
 
- 	ConnOutput io.Writer
 
- }
 
- func (this *InboundConnectionHandler) Listen(port uint16) error {
 
- 	this.Port = port
 
- 	return nil
 
- }
 
- func (this *InboundConnectionHandler) Communicate(packet v2net.Packet) error {
 
- 	ray := this.Dispatcher.DispatchToOutbound(packet)
 
- 	input := ray.InboundInput()
 
- 	output := ray.InboundOutput()
 
- 	readFinish := &sync.Mutex{}
 
- 	writeFinish := &sync.Mutex{}
 
- 	readFinish.Lock()
 
- 	writeFinish.Lock()
 
- 	go func() {
 
- 		v2net.ReaderToChan(input, this.ConnInput)
 
- 		close(input)
 
- 		readFinish.Unlock()
 
- 	}()
 
- 	go func() {
 
- 		v2net.ChanToWriter(this.ConnOutput, output)
 
- 		writeFinish.Unlock()
 
- 	}()
 
- 	readFinish.Lock()
 
- 	writeFinish.Lock()
 
- 	return nil
 
- }
 
- func (this *InboundConnectionHandler) Create(dispatcher app.PacketDispatcher, config interface{}) (connhandler.InboundConnectionHandler, error) {
 
- 	this.Dispatcher = dispatcher
 
- 	return this, nil
 
- }
 
 
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