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							- package mocks
 
- import (
 
- 	"io"
 
- 	"sync"
 
- 	v2net "github.com/v2ray/v2ray-core/common/net"
 
- 	"github.com/v2ray/v2ray-core/proxy/common/connhandler"
 
- 	"github.com/v2ray/v2ray-core/transport/ray"
 
- )
 
- type OutboundConnectionHandler struct {
 
- 	Destination v2net.Destination
 
- 	ConnInput   io.Reader
 
- 	ConnOutput  io.Writer
 
- }
 
- func (this *OutboundConnectionHandler) Dispatch(packet v2net.Packet, ray ray.OutboundRay) error {
 
- 	input := ray.OutboundInput()
 
- 	output := ray.OutboundOutput()
 
- 	this.Destination = packet.Destination()
 
- 	if packet.Chunk() != nil {
 
- 		this.ConnOutput.Write(packet.Chunk().Value)
 
- 		packet.Chunk().Release()
 
- 	}
 
- 	if packet.MoreChunks() {
 
- 		writeFinish := &sync.Mutex{}
 
- 		writeFinish.Lock()
 
- 		go func() {
 
- 			v2net.ChanToWriter(this.ConnOutput, input)
 
- 			writeFinish.Unlock()
 
- 		}()
 
- 		writeFinish.Lock()
 
- 	}
 
- 	v2net.ReaderToChan(output, this.ConnInput)
 
- 	close(output)
 
- 	return nil
 
- }
 
- func (this *OutboundConnectionHandler) Create(config interface{}) (connhandler.OutboundConnectionHandler, error) {
 
- 	return this, nil
 
- }
 
 
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