| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194 | // Package buf provides a light-weight memory allocation mechanism.package bufimport (	"io")// Supplier is a writer that writes contents into the given buffer.type Supplier func([]byte) (int, error)// Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles// the buffer into an internal buffer pool, in order to recreate a buffer more// quickly.type Buffer struct {	v    []byte	pool Pool	start int	end   int}// Release recycles the buffer into an internal buffer pool.func (b *Buffer) Release() {	if b == nil || b.v == nil {		return	}	if b.pool != nil {		b.pool.Free(b)	}	b.v = nil	b.pool = nil	b.start = 0	b.end = 0}// Clear clears the content of the buffer, results an empty buffer with// Len() = 0.func (b *Buffer) Clear() {	b.start = 0	b.end = 0}// AppendBytes appends one or more bytes to the end of the buffer.func (b *Buffer) AppendBytes(bytes ...byte) {	b.Append(bytes)}// Append appends a byte array to the end of the buffer.func (b *Buffer) Append(data []byte) {	nBytes := copy(b.v[b.end:], data)	b.end += nBytes}// AppendSupplier appends the content of a BytesWriter to the buffer.func (b *Buffer) AppendSupplier(writer Supplier) error {	nBytes, err := writer(b.v[b.end:])	b.end += nBytes	return err}// Byte returns the bytes at index.func (b *Buffer) Byte(index int) byte {	return b.v[b.start+index]}// SetByte sets the byte value at index.func (b *Buffer) SetByte(index int, value byte) {	b.v[b.start+index] = value}// Bytes returns the content bytes of this Buffer.func (b *Buffer) Bytes() []byte {	return b.v[b.start:b.end]}// Reset resets the content of the Buffer with a supplier.func (b *Buffer) Reset(writer Supplier) error {	b.start = 0	nBytes, err := writer(b.v[b.start:])	b.end = b.start + nBytes	return err}// BytesRange returns a slice of this buffer with given from and to bounary.func (b *Buffer) BytesRange(from, to int) []byte {	if from < 0 {		from += b.Len()	}	if to < 0 {		to += b.Len()	}	return b.v[b.start+from : b.start+to]}// BytesFrom returns a slice of this Buffer starting from the given position.func (b *Buffer) BytesFrom(from int) []byte {	if from < 0 {		from += b.Len()	}	return b.v[b.start+from : b.end]}// BytesTo returns a slice of this Buffer from start to the given position.func (b *Buffer) BytesTo(to int) []byte {	if to < 0 {		to += b.Len()	}	return b.v[b.start : b.start+to]}// Slice cuts the buffer at the given position.func (b *Buffer) Slice(from, to int) {	if from < 0 {		from += b.Len()	}	if to < 0 {		to += b.Len()	}	if to < from {		panic("Invalid slice")	}	b.end = b.start + to	b.start += from}// SliceFrom cuts the buffer at the given position.func (b *Buffer) SliceFrom(from int) {	if from < 0 {		from += b.Len()	}	b.start += from}// Len returns the length of the buffer content.func (b *Buffer) Len() int {	if b == nil {		return 0	}	return b.end - b.start}// IsEmpty returns true if the buffer is empty.func (b *Buffer) IsEmpty() bool {	return b.Len() == 0}// IsFull returns true if the buffer has no more room to grow.func (b *Buffer) IsFull() bool {	return b.end == len(b.v)}// Write implements Write method in io.Writer.func (b *Buffer) Write(data []byte) (int, error) {	nBytes := copy(b.v[b.end:], data)	b.end += nBytes	return nBytes, nil}// Read implements io.Reader.Read().func (b *Buffer) Read(data []byte) (int, error) {	if b.Len() == 0 {		return 0, io.EOF	}	nBytes := copy(data, b.v[b.start:b.end])	if nBytes == b.Len() {		b.Clear()	} else {		b.start += nBytes	}	return nBytes, nil}// String returns the string form of this Buffer.func (b *Buffer) String() string {	return string(b.Bytes())}// New creates a Buffer with 8K bytes of arbitrary content.func New() *Buffer {	return mediumPool.Allocate()}// NewSmall returns a buffer with 2K bytes capacity.func NewSmall() *Buffer {	return smallPool.Allocate()}// NewLocal creates and returns a buffer on current thread.func NewLocal(size int) *Buffer {	return &Buffer{		v:    make([]byte, size),		pool: nil,	}}
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