| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990 | package protocolimport (	"sync")type ServerList struct {	sync.RWMutex	servers []*ServerSpec}func NewServerList() *ServerList {	return &ServerList{}}func (this *ServerList) AddServer(server *ServerSpec) {	this.Lock()	defer this.Unlock()	this.servers = append(this.servers, server)}func (this *ServerList) Size() uint32 {	this.RLock()	defer this.RUnlock()	return uint32(len(this.servers))}func (this *ServerList) GetServer(idx uint32) *ServerSpec {	this.RLock()	defer this.RUnlock()	for {		if idx >= uint32(len(this.servers)) {			return nil		}		server := this.servers[idx]		if !server.IsValid() {			this.RemoveServer(idx)			continue		}		return server	}}// @Privatefunc (this *ServerList) RemoveServer(idx uint32) {	n := len(this.servers)	this.servers[idx] = this.servers[n-1]	this.servers = this.servers[:n-1]}type ServerPicker interface {	PickServer() *ServerSpec}type RoundRobinServerPicker struct {	sync.Mutex	serverlist *ServerList	nextIndex  uint32}func NewRoundRobinServerPicker(serverlist *ServerList) *RoundRobinServerPicker {	return &RoundRobinServerPicker{		serverlist: serverlist,		nextIndex:  0,	}}func (this *RoundRobinServerPicker) PickServer() *ServerSpec {	this.Lock()	defer this.Unlock()	next := this.nextIndex	server := this.serverlist.GetServer(next)	if server == nil {		next = 0		server = this.serverlist.GetServer(0)	}	next++	if next >= this.serverlist.Size() {		next = 0	}	this.nextIndex = next	return server}
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