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							- package socks
 
- import (
 
- 	"net"
 
- 	"github.com/v2ray/v2ray-core/common/alloc"
 
- 	"github.com/v2ray/v2ray-core/common/log"
 
- 	v2net "github.com/v2ray/v2ray-core/common/net"
 
- 	"github.com/v2ray/v2ray-core/proxy/socks/protocol"
 
- 	"github.com/v2ray/v2ray-core/transport/hub"
 
- )
 
- func (this *SocksServer) ListenUDP(port v2net.Port) error {
 
- 	addr := &net.UDPAddr{
 
- 		IP:   net.IP{0, 0, 0, 0},
 
- 		Port: int(port),
 
- 		Zone: "",
 
- 	}
 
- 	conn, err := net.ListenUDP("udp", addr)
 
- 	if err != nil {
 
- 		log.Error("Socks: failed to listen UDP on port ", port, ": ", err)
 
- 		return err
 
- 	}
 
- 	this.udpMutex.Lock()
 
- 	this.udpAddress = v2net.UDPDestination(this.config.Address, port)
 
- 	this.udpConn = conn
 
- 	this.udpServer = hub.NewUDPServer(this.packetDispatcher)
 
- 	this.udpMutex.Unlock()
 
- 	go this.AcceptPackets()
 
- 	return nil
 
- }
 
- func (this *SocksServer) AcceptPackets() error {
 
- 	for this.accepting {
 
- 		buffer := alloc.NewBuffer()
 
- 		this.udpMutex.RLock()
 
- 		if !this.accepting {
 
- 			this.udpMutex.RUnlock()
 
- 			return nil
 
- 		}
 
- 		nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value)
 
- 		this.udpMutex.RUnlock()
 
- 		if err != nil {
 
- 			log.Error("Socks: failed to read UDP packets: ", err)
 
- 			buffer.Release()
 
- 			continue
 
- 		}
 
- 		log.Info("Socks: Client UDP connection from ", addr)
 
- 		request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes])
 
- 		buffer.Release()
 
- 		if err != nil {
 
- 			log.Error("Socks: failed to parse UDP request: ", err)
 
- 			continue
 
- 		}
 
- 		if request.Data == nil || request.Data.Len() == 0 {
 
- 			continue
 
- 		}
 
- 		if request.Fragment != 0 {
 
- 			log.Warning("Socks: Dropping fragmented UDP packets.")
 
- 			// TODO handle fragments
 
- 			request.Data.Release()
 
- 			continue
 
- 		}
 
- 		udpPacket := v2net.NewPacket(request.Destination(), request.Data, false)
 
- 		log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes")
 
- 		this.udpServer.Dispatch(
 
- 			v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port)), udpPacket,
 
- 			func(packet v2net.Packet) {
 
- 				response := &protocol.Socks5UDPRequest{
 
- 					Fragment: 0,
 
- 					Address:  udpPacket.Destination().Address(),
 
- 					Port:     udpPacket.Destination().Port(),
 
- 					Data:     packet.Chunk(),
 
- 				}
 
- 				log.Info("Socks: Writing back UDP response with ", response.Data.Len(), " bytes to ", packet.Destination())
 
- 				udpMessage := alloc.NewSmallBuffer().Clear()
 
- 				response.Write(udpMessage)
 
- 				this.udpMutex.RLock()
 
- 				if !this.accepting {
 
- 					this.udpMutex.RUnlock()
 
- 					return
 
- 				}
 
- 				nBytes, err := this.udpConn.WriteToUDP(udpMessage.Value, &net.UDPAddr{
 
- 					IP:   packet.Destination().Address().IP(),
 
- 					Port: int(packet.Destination().Port()),
 
- 				})
 
- 				this.udpMutex.RUnlock()
 
- 				udpMessage.Release()
 
- 				response.Data.Release()
 
- 				if err != nil {
 
- 					log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", packet.Destination(), ": ", err)
 
- 				}
 
- 			})
 
- 	}
 
- 	return nil
 
- }
 
 
  |