network.go 1.1 KB

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  1. package net
  2. import (
  3. "strings"
  4. )
  5. func ParseNetwork(nwStr string) Network {
  6. if network, found := Network_value[nwStr]; found {
  7. return Network(network)
  8. }
  9. switch strings.ToLower(nwStr) {
  10. case "tcp":
  11. return Network_TCP
  12. case "udp":
  13. return Network_UDP
  14. default:
  15. return Network_Unknown
  16. }
  17. }
  18. func (v Network) AsList() *NetworkList {
  19. return &NetworkList{
  20. Network: []Network{v},
  21. }
  22. }
  23. func (v Network) SystemString() string {
  24. switch v {
  25. case Network_TCP:
  26. return "tcp"
  27. case Network_UDP:
  28. return "udp"
  29. default:
  30. return "unknown"
  31. }
  32. }
  33. func (v Network) URLPrefix() string {
  34. switch v {
  35. case Network_TCP:
  36. return "tcp"
  37. case Network_UDP:
  38. return "udp"
  39. default:
  40. return "unknown"
  41. }
  42. }
  43. // HasNetwork returns true if the given network is in v NetworkList.
  44. func (v NetworkList) HasNetwork(network Network) bool {
  45. for _, value := range v.Network {
  46. if string(value) == string(network) {
  47. return true
  48. }
  49. }
  50. return false
  51. }
  52. func (v NetworkList) Get(idx int) Network {
  53. return v.Network[idx]
  54. }
  55. // Size returns the number of networks in this network list.
  56. func (v NetworkList) Size() int {
  57. return len(v.Network)
  58. }