| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117 | package coreimport (	"sync"	"time"	"v2ray.com/core/common")// TimeoutPolicy contains limits for connection timeout.type TimeoutPolicy struct {	// Timeout for handshake phase in a connection.	Handshake time.Duration	// Timeout for connection being idle, i.e., there is no egress or ingress traffic in this connection.	ConnectionIdle time.Duration	// Timeout for an uplink only connection, i.e., the downlink of the connection has ben closed.	UplinkOnly time.Duration	// Timeout for an downlink only connection, i.e., the uplink of the connection has ben closed.	DownlinkOnly time.Duration}// OverrideWith overrides the current TimeoutPolicy with another one. All timeouts with zero value will be overridden with the new value.func (p TimeoutPolicy) OverrideWith(another TimeoutPolicy) TimeoutPolicy {	if p.Handshake == 0 {		p.Handshake = another.Handshake	}	if p.ConnectionIdle == 0 {		p.ConnectionIdle = another.ConnectionIdle	}	if p.UplinkOnly == 0 {		p.UplinkOnly = another.UplinkOnly	}	if p.DownlinkOnly == 0 {		p.DownlinkOnly = another.DownlinkOnly	}	return p}// Policy is session based settings for controlling V2Ray requests. It contains various settings (or limits) that may differ for different users in the context.type Policy struct {	Timeouts TimeoutPolicy // Timeout settings}// OverrideWith overrides the current Policy with another one. All values with default value will be overridden.func (p Policy) OverrideWith(another Policy) Policy {	p.Timeouts = p.Timeouts.OverrideWith(another.Timeouts)	return p}// PolicyManager is a feature that provides Policy for the given user by its id or level.type PolicyManager interface {	Feature	// ForLevel returns the Policy for the given user level.	ForLevel(level uint32) Policy}// DefaultPolicy returns the Policy when user is not specified.func DefaultPolicy() Policy {	return Policy{		Timeouts: TimeoutPolicy{			Handshake:      time.Second * 4,			ConnectionIdle: time.Second * 300,			UplinkOnly:     time.Second * 5,			DownlinkOnly:   time.Second * 30,		},	}}type syncPolicyManager struct {	sync.RWMutex	PolicyManager}func (m *syncPolicyManager) ForLevel(level uint32) Policy {	m.RLock()	defer m.RUnlock()	if m.PolicyManager == nil {		p := DefaultPolicy()		if level == 1 {			p.Timeouts.ConnectionIdle = time.Second * 600		}		return p	}	return m.PolicyManager.ForLevel(level)}func (m *syncPolicyManager) Start() error {	m.RLock()	defer m.RUnlock()	if m.PolicyManager == nil {		return nil	}	return m.PolicyManager.Start()}func (m *syncPolicyManager) Close() error {	m.RLock()	defer m.RUnlock()	return common.Close(m.PolicyManager)}func (m *syncPolicyManager) Set(manager PolicyManager) {	if manager == nil {		return	}	m.Lock()	defer m.Unlock()	m.PolicyManager = manager}
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