sending.go 7.9 KB

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  1. package kcp
  2. import (
  3. "sync"
  4. )
  5. type SendingWindow struct {
  6. start uint32
  7. cap uint32
  8. len uint32
  9. last uint32
  10. data []DataSegment
  11. inuse []bool
  12. prev []uint32
  13. next []uint32
  14. totalInFlightSize uint32
  15. writer SegmentWriter
  16. onPacketLoss func(uint32)
  17. }
  18. func NewSendingWindow(size uint32, writer SegmentWriter, onPacketLoss func(uint32)) *SendingWindow {
  19. window := &SendingWindow{
  20. start: 0,
  21. cap: size,
  22. len: 0,
  23. last: 0,
  24. data: make([]DataSegment, size),
  25. prev: make([]uint32, size),
  26. next: make([]uint32, size),
  27. inuse: make([]bool, size),
  28. writer: writer,
  29. onPacketLoss: onPacketLoss,
  30. }
  31. return window
  32. }
  33. func (this *SendingWindow) Len() int {
  34. return int(this.len)
  35. }
  36. func (this *SendingWindow) IsEmpty() bool {
  37. return this.len == 0
  38. }
  39. func (this *SendingWindow) Size() uint32 {
  40. return this.cap
  41. }
  42. func (this *SendingWindow) IsFull() bool {
  43. return this.len == this.cap
  44. }
  45. func (this *SendingWindow) Push(number uint32, data []byte) {
  46. pos := (this.start + this.len) % this.cap
  47. this.data[pos].SetData(data)
  48. this.data[pos].Number = number
  49. this.data[pos].timeout = 0
  50. this.data[pos].transmit = 0
  51. this.inuse[pos] = true
  52. if this.len > 0 {
  53. this.next[this.last] = pos
  54. this.prev[pos] = this.last
  55. }
  56. this.last = pos
  57. this.len++
  58. }
  59. func (this *SendingWindow) FirstNumber() uint32 {
  60. return this.data[this.start].Number
  61. }
  62. func (this *SendingWindow) Clear(una uint32) {
  63. for !this.IsEmpty() && this.data[this.start].Number < una {
  64. this.Remove(0)
  65. }
  66. }
  67. func (this *SendingWindow) Remove(idx uint32) bool {
  68. if this.len == 0 {
  69. return false
  70. }
  71. pos := (this.start + idx) % this.cap
  72. if !this.inuse[pos] {
  73. return false
  74. }
  75. this.inuse[pos] = false
  76. this.totalInFlightSize--
  77. if pos == this.start && pos == this.last {
  78. this.len = 0
  79. this.start = 0
  80. this.last = 0
  81. } else if pos == this.start {
  82. delta := this.next[pos] - this.start
  83. if this.next[pos] < this.start {
  84. delta = this.next[pos] + this.cap - this.start
  85. }
  86. this.start = this.next[pos]
  87. this.len -= delta
  88. } else if pos == this.last {
  89. this.last = this.prev[pos]
  90. } else {
  91. this.next[this.prev[pos]] = this.next[pos]
  92. this.prev[this.next[pos]] = this.prev[pos]
  93. }
  94. return true
  95. }
  96. func (this *SendingWindow) HandleFastAck(number uint32, rto uint32) {
  97. if this.IsEmpty() {
  98. return
  99. }
  100. this.Visit(func(seg *DataSegment) bool {
  101. if number == seg.Number || number-seg.Number > 0x7FFFFFFF {
  102. return false
  103. }
  104. if seg.transmit > 0 && seg.timeout > rto/3 {
  105. seg.timeout -= rto / 3
  106. }
  107. return true
  108. })
  109. }
  110. func (this *SendingWindow) Visit(visitor func(seg *DataSegment) bool) {
  111. for i := this.start; ; i = this.next[i] {
  112. if !visitor(&this.data[i]) || i == this.last {
  113. break
  114. }
  115. }
  116. }
  117. func (this *SendingWindow) Flush(current uint32, rto uint32, maxInFlightSize uint32) {
  118. if this.IsEmpty() {
  119. return
  120. }
  121. var lost uint32
  122. var inFlightSize uint32
  123. this.Visit(func(segment *DataSegment) bool {
  124. if current-segment.timeout >= 0x7FFFFFFF {
  125. return true
  126. }
  127. if segment.transmit == 0 {
  128. // First time
  129. this.totalInFlightSize++
  130. } else {
  131. lost++
  132. }
  133. segment.timeout = current + rto
  134. segment.Timestamp = current
  135. segment.transmit++
  136. this.writer.Write(segment)
  137. inFlightSize++
  138. if inFlightSize >= maxInFlightSize {
  139. return false
  140. }
  141. return true
  142. })
  143. if this.onPacketLoss != nil && inFlightSize > 0 && this.totalInFlightSize != 0 {
  144. rate := lost * 100 / this.totalInFlightSize
  145. this.onPacketLoss(rate)
  146. }
  147. }
  148. type SendingWorker struct {
  149. sync.RWMutex
  150. conn *Connection
  151. window *SendingWindow
  152. firstUnacknowledged uint32
  153. firstUnacknowledgedUpdated bool
  154. nextNumber uint32
  155. remoteNextNumber uint32
  156. controlWindow uint32
  157. fastResend uint32
  158. }
  159. func NewSendingWorker(kcp *Connection) *SendingWorker {
  160. worker := &SendingWorker{
  161. conn: kcp,
  162. fastResend: 2,
  163. remoteNextNumber: 32,
  164. controlWindow: kcp.Config.GetSendingInFlightSize(),
  165. }
  166. worker.window = NewSendingWindow(kcp.Config.GetSendingBufferSize(), worker, worker.OnPacketLoss)
  167. return worker
  168. }
  169. func (this *SendingWorker) ProcessReceivingNext(nextNumber uint32) {
  170. this.Lock()
  171. defer this.Unlock()
  172. this.ProcessReceivingNextWithoutLock(nextNumber)
  173. }
  174. func (this *SendingWorker) ProcessReceivingNextWithoutLock(nextNumber uint32) {
  175. this.window.Clear(nextNumber)
  176. this.FindFirstUnacknowledged()
  177. }
  178. // Private: Visible for testing.
  179. func (this *SendingWorker) FindFirstUnacknowledged() {
  180. v := this.firstUnacknowledged
  181. if !this.window.IsEmpty() {
  182. this.firstUnacknowledged = this.window.FirstNumber()
  183. } else {
  184. this.firstUnacknowledged = this.nextNumber
  185. }
  186. if v != this.firstUnacknowledged {
  187. this.firstUnacknowledgedUpdated = true
  188. }
  189. }
  190. // Private: Visible for testing.
  191. func (this *SendingWorker) ProcessAck(number uint32) bool {
  192. // number < this.firstUnacknowledged || number >= this.nextNumber
  193. if number-this.firstUnacknowledged > 0x7FFFFFFF || number-this.nextNumber < 0x7FFFFFFF {
  194. return false
  195. }
  196. removed := this.window.Remove(number - this.firstUnacknowledged)
  197. if removed {
  198. this.FindFirstUnacknowledged()
  199. }
  200. return removed
  201. }
  202. func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment, rto uint32) {
  203. defer seg.Release()
  204. this.Lock()
  205. defer this.Unlock()
  206. if this.remoteNextNumber < seg.ReceivingWindow {
  207. this.remoteNextNumber = seg.ReceivingWindow
  208. }
  209. this.ProcessReceivingNextWithoutLock(seg.ReceivingNext)
  210. var maxack uint32
  211. var maxackRemoved bool
  212. for i := 0; i < int(seg.Count); i++ {
  213. number := seg.NumberList[i]
  214. removed := this.ProcessAck(number)
  215. if maxack < number {
  216. maxack = number
  217. maxackRemoved = removed
  218. }
  219. }
  220. if maxackRemoved {
  221. this.window.HandleFastAck(maxack, rto)
  222. if current-seg.Timestamp < 10000 {
  223. this.conn.roundTrip.Update(current-seg.Timestamp, current)
  224. }
  225. }
  226. }
  227. func (this *SendingWorker) Push(b []byte) int {
  228. nBytes := 0
  229. this.Lock()
  230. defer this.Unlock()
  231. for len(b) > 0 && !this.window.IsFull() {
  232. var size int
  233. if len(b) > int(this.conn.mss) {
  234. size = int(this.conn.mss)
  235. } else {
  236. size = len(b)
  237. }
  238. this.window.Push(this.nextNumber, b[:size])
  239. this.nextNumber++
  240. b = b[size:]
  241. nBytes += size
  242. }
  243. return nBytes
  244. }
  245. // Private: Visible for testing.
  246. func (this *SendingWorker) Write(seg Segment) {
  247. dataSeg := seg.(*DataSegment)
  248. dataSeg.Conv = this.conn.conv
  249. dataSeg.SendingNext = this.firstUnacknowledged
  250. dataSeg.Option = 0
  251. if this.conn.State() == StateReadyToClose {
  252. dataSeg.Option = SegmentOptionClose
  253. }
  254. this.conn.output.Write(dataSeg)
  255. }
  256. func (this *SendingWorker) OnPacketLoss(lossRate uint32) {
  257. if !this.conn.Config.Congestion || this.conn.roundTrip.Timeout() == 0 {
  258. return
  259. }
  260. if lossRate >= 15 {
  261. this.controlWindow = 3 * this.controlWindow / 4
  262. } else if lossRate <= 5 {
  263. this.controlWindow += this.controlWindow / 4
  264. }
  265. if this.controlWindow < 16 {
  266. this.controlWindow = 16
  267. }
  268. if this.controlWindow > 2*this.conn.Config.GetSendingInFlightSize() {
  269. this.controlWindow = 2 * this.conn.Config.GetSendingInFlightSize()
  270. }
  271. }
  272. func (this *SendingWorker) Flush(current uint32) {
  273. this.Lock()
  274. defer this.Unlock()
  275. cwnd := this.firstUnacknowledged + this.conn.Config.GetSendingInFlightSize()
  276. if cwnd > this.remoteNextNumber {
  277. cwnd = this.remoteNextNumber
  278. }
  279. if this.conn.Config.Congestion && cwnd > this.firstUnacknowledged+this.controlWindow {
  280. cwnd = this.firstUnacknowledged + this.controlWindow
  281. }
  282. if !this.window.IsEmpty() {
  283. this.window.Flush(current, this.conn.roundTrip.Timeout(), cwnd)
  284. } else if this.firstUnacknowledgedUpdated {
  285. this.conn.Ping(current, CommandPing)
  286. }
  287. this.firstUnacknowledgedUpdated = false
  288. }
  289. func (this *SendingWorker) CloseWrite() {
  290. this.Lock()
  291. defer this.Unlock()
  292. this.window.Clear(0xFFFFFFFF)
  293. }
  294. func (this *SendingWorker) IsEmpty() bool {
  295. this.RLock()
  296. defer this.RUnlock()
  297. return this.window.IsEmpty()
  298. }
  299. func (this *SendingWorker) UpdateNecessary() bool {
  300. return !this.IsEmpty()
  301. }