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- // Package alloc provides a light-weight memory allocation mechanism.
- package alloc
- import (
- "hash"
- "io"
- "v2ray.com/core/common/serial"
- )
- const (
- defaultOffset = 16
- )
- // Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles
- // the buffer into an internal buffer pool, in order to recreate a buffer more
- // quickly.
- type Buffer struct {
- head []byte
- pool Pool
- Value []byte
- offset int
- }
- func CreateBuffer(container []byte, parent Pool) *Buffer {
- b := new(Buffer)
- b.head = container
- b.pool = parent
- b.Value = b.head[defaultOffset:]
- b.offset = defaultOffset
- return b
- }
- // Release recycles the buffer into an internal buffer pool.
- func (b *Buffer) Release() {
- if b == nil || b.head == nil {
- return
- }
- if b.pool != nil {
- b.pool.Free(b)
- }
- b.head = nil
- b.Value = nil
- b.pool = nil
- }
- // Clear clears the content of the buffer, results an empty buffer with
- // Len() = 0.
- func (b *Buffer) Clear() *Buffer {
- b.offset = defaultOffset
- b.Value = b.head[b.offset:b.offset]
- return b
- }
- // Reset resets this Buffer into its original state.
- func (b *Buffer) Reset() *Buffer {
- b.offset = defaultOffset
- b.Value = b.head
- return b
- }
- // AppendBytes appends one or more bytes to the end of the buffer.
- func (b *Buffer) AppendBytes(bytes ...byte) *Buffer {
- b.Value = append(b.Value, bytes...)
- return b
- }
- // Append appends a byte array to the end of the buffer.
- func (b *Buffer) Append(data []byte) *Buffer {
- b.Value = append(b.Value, data...)
- return b
- }
- // AppendString appends a given string to the end of the buffer.
- func (b *Buffer) AppendString(s string) *Buffer {
- b.Value = append(b.Value, s...)
- return b
- }
- func (b *Buffer) AppendUint16(v uint16) *Buffer {
- b.Value = serial.Uint16ToBytes(v, b.Value)
- return b
- }
- func (b *Buffer) AppendUint32(v uint32) *Buffer {
- b.Value = serial.Uint32ToBytes(v, b.Value)
- return b
- }
- // Prepend prepends bytes in front of the buffer. Caller must ensure total bytes prepended is
- // no more than 16 bytes.
- func (b *Buffer) Prepend(data []byte) *Buffer {
- b.SliceBack(len(data))
- copy(b.Value, data)
- return b
- }
- func (b *Buffer) PrependBytes(data ...byte) *Buffer {
- return b.Prepend(data)
- }
- func (b *Buffer) PrependUint16(v uint16) *Buffer {
- b.SliceBack(2)
- serial.Uint16ToBytes(v, b.Value[:0])
- return b
- }
- func (b *Buffer) PrependUint32(v uint32) *Buffer {
- b.SliceBack(4)
- serial.Uint32ToBytes(v, b.Value[:0])
- return b
- }
- func (b *Buffer) PrependHash(h hash.Hash) *Buffer {
- b.SliceBack(h.Size())
- h.Sum(b.Value[:0])
- return b
- }
- // Bytes returns the content bytes of this Buffer.
- func (b *Buffer) Bytes() []byte {
- return b.Value
- }
- // Slice cuts the buffer at the given position.
- func (b *Buffer) Slice(from, to int) *Buffer {
- b.offset += from
- b.Value = b.Value[from:to]
- return b
- }
- // SliceFrom cuts the buffer at the given position.
- func (b *Buffer) SliceFrom(from int) *Buffer {
- b.offset += from
- b.Value = b.Value[from:]
- return b
- }
- // SliceBack extends the Buffer to its front by offset bytes.
- // Caller must ensure cumulated offset is no more than 16.
- func (b *Buffer) SliceBack(offset int) *Buffer {
- newoffset := b.offset - offset
- if newoffset < 0 {
- panic("Negative buffer offset.")
- }
- b.Value = b.head[newoffset : b.offset+len(b.Value)]
- b.offset = newoffset
- return b
- }
- // Len returns the length of the buffer content.
- func (b *Buffer) Len() int {
- if b == nil {
- return 0
- }
- return len(b.Value)
- }
- func (b *Buffer) IsEmpty() bool {
- return b.Len() == 0
- }
- // IsFull returns true if the buffer has no more room to grow.
- func (b *Buffer) IsFull() bool {
- return len(b.Value) == cap(b.Value)
- }
- // Write implements Write method in io.Writer.
- func (b *Buffer) Write(data []byte) (int, error) {
- b.Append(data)
- return len(data), nil
- }
- // Read implements io.Reader.Read().
- func (b *Buffer) Read(data []byte) (int, error) {
- if b.Len() == 0 {
- return 0, io.EOF
- }
- nBytes := copy(data, b.Value)
- if nBytes == b.Len() {
- b.Clear()
- } else {
- b.Value = b.Value[nBytes:]
- b.offset += nBytes
- }
- return nBytes, nil
- }
- func (b *Buffer) FillFrom(reader io.Reader) (int, error) {
- begin := b.Len()
- b.Value = b.Value[:cap(b.Value)]
- nBytes, err := reader.Read(b.Value[begin:])
- if err == nil {
- b.Value = b.Value[:begin+nBytes]
- }
- return nBytes, err
- }
- func (b *Buffer) String() string {
- return string(b.Value)
- }
- // NewBuffer creates a Buffer with 8K bytes of arbitrary content.
- func NewBuffer() *Buffer {
- return mediumPool.Allocate()
- }
- // NewLargeBuffer creates a Buffer with 64K bytes of arbitrary content.
- //func NewLargeBuffer() *Buffer {
- // return largePool.Allocate()
- //}
- //func NewBufferWithSize(size int) *Buffer {
- // if size <= BufferSize {
- // return NewBuffer()
- // }
- //
- // return NewLargeBuffer()
- //}
- func NewLocalBuffer(size int) *Buffer {
- return CreateBuffer(make([]byte, size), nil)
- }
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