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							- package socks
 
- import (
 
- 	"context"
 
- 	"io"
 
- 	"time"
 
- 	"v2ray.com/core"
 
- 	"v2ray.com/core/common"
 
- 	"v2ray.com/core/common/buf"
 
- 	"v2ray.com/core/common/log"
 
- 	"v2ray.com/core/common/net"
 
- 	"v2ray.com/core/common/protocol"
 
- 	"v2ray.com/core/common/signal"
 
- 	"v2ray.com/core/proxy"
 
- 	"v2ray.com/core/transport/internet"
 
- 	"v2ray.com/core/transport/internet/udp"
 
- )
 
- // Server is a SOCKS 5 proxy server
 
- type Server struct {
 
- 	config *ServerConfig
 
- 	v      *core.Instance
 
- }
 
- // NewServer creates a new Server object.
 
- func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) {
 
- 	s := &Server{
 
- 		config: config,
 
- 		v:      core.MustFromContext(ctx),
 
- 	}
 
- 	return s, nil
 
- }
 
- func (s *Server) policy() core.Policy {
 
- 	config := s.config
 
- 	p := s.v.PolicyManager().ForLevel(config.UserLevel)
 
- 	if config.Timeout > 0 && config.UserLevel == 0 {
 
- 		p.Timeouts.ConnectionIdle = time.Duration(config.Timeout) * time.Second
 
- 	}
 
- 	return p
 
- }
 
- // Network implements proxy.Inbound.
 
- func (s *Server) Network() net.NetworkList {
 
- 	list := net.NetworkList{
 
- 		Network: []net.Network{net.Network_TCP},
 
- 	}
 
- 	if s.config.UdpEnabled {
 
- 		list.Network = append(list.Network, net.Network_UDP)
 
- 	}
 
- 	return list
 
- }
 
- // Process implements proxy.Inbound.
 
- func (s *Server) Process(ctx context.Context, network net.Network, conn internet.Connection, dispatcher core.Dispatcher) error {
 
- 	switch network {
 
- 	case net.Network_TCP:
 
- 		return s.processTCP(ctx, conn, dispatcher)
 
- 	case net.Network_UDP:
 
- 		return s.handleUDPPayload(ctx, conn, dispatcher)
 
- 	default:
 
- 		return newError("unknown network: ", network)
 
- 	}
 
- }
 
- func (s *Server) processTCP(ctx context.Context, conn internet.Connection, dispatcher core.Dispatcher) error {
 
- 	if err := conn.SetReadDeadline(time.Now().Add(s.policy().Timeouts.Handshake)); err != nil {
 
- 		newError("failed to set deadline").Base(err).WithContext(ctx).WriteToLog()
 
- 	}
 
- 	reader := buf.NewBufferedReader(buf.NewReader(conn))
 
- 	inboundDest, ok := proxy.InboundEntryPointFromContext(ctx)
 
- 	if !ok {
 
- 		return newError("inbound entry point not specified")
 
- 	}
 
- 	session := &ServerSession{
 
- 		config: s.config,
 
- 		port:   inboundDest.Port,
 
- 	}
 
- 	request, err := session.Handshake(reader, conn)
 
- 	if err != nil {
 
- 		if source, ok := proxy.SourceFromContext(ctx); ok {
 
- 			log.Record(&log.AccessMessage{
 
- 				From:   source,
 
- 				To:     "",
 
- 				Status: log.AccessRejected,
 
- 				Reason: err,
 
- 			})
 
- 		}
 
- 		return newError("failed to read request").Base(err)
 
- 	}
 
- 	if err := conn.SetReadDeadline(time.Time{}); err != nil {
 
- 		newError("failed to clear deadline").Base(err).WithContext(ctx).WriteToLog()
 
- 	}
 
- 	if request.Command == protocol.RequestCommandTCP {
 
- 		dest := request.Destination()
 
- 		newError("TCP Connect request to ", dest).WithContext(ctx).WriteToLog()
 
- 		if source, ok := proxy.SourceFromContext(ctx); ok {
 
- 			log.Record(&log.AccessMessage{
 
- 				From:   source,
 
- 				To:     dest,
 
- 				Status: log.AccessAccepted,
 
- 				Reason: "",
 
- 			})
 
- 		}
 
- 		return s.transport(ctx, reader, conn, dest, dispatcher)
 
- 	}
 
- 	if request.Command == protocol.RequestCommandUDP {
 
- 		return s.handleUDP(conn)
 
- 	}
 
- 	return nil
 
- }
 
- func (*Server) handleUDP(c io.Reader) error {
 
- 	// The TCP connection closes after this method returns. We need to wait until
 
- 	// the client closes it.
 
- 	return common.Error2(io.Copy(buf.DiscardBytes, c))
 
- }
 
- func (s *Server) transport(ctx context.Context, reader io.Reader, writer io.Writer, dest net.Destination, dispatcher core.Dispatcher) error {
 
- 	ctx, cancel := context.WithCancel(ctx)
 
- 	timer := signal.CancelAfterInactivity(ctx, cancel, s.policy().Timeouts.ConnectionIdle)
 
- 	ray, err := dispatcher.Dispatch(ctx, dest)
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	input := ray.InboundInput()
 
- 	output := ray.InboundOutput()
 
- 	requestDone := func() error {
 
- 		defer timer.SetTimeout(s.policy().Timeouts.DownlinkOnly)
 
- 		defer input.Close()
 
- 		v2reader := buf.NewReader(reader)
 
- 		if err := buf.Copy(v2reader, input, buf.UpdateActivity(timer)); err != nil {
 
- 			return newError("failed to transport all TCP request").Base(err)
 
- 		}
 
- 		return nil
 
- 	}
 
- 	responseDone := func() error {
 
- 		defer timer.SetTimeout(s.policy().Timeouts.UplinkOnly)
 
- 		v2writer := buf.NewWriter(writer)
 
- 		if err := buf.Copy(output, v2writer, buf.UpdateActivity(timer)); err != nil {
 
- 			return newError("failed to transport all TCP response").Base(err)
 
- 		}
 
- 		return nil
 
- 	}
 
- 	if err := signal.ExecuteParallel(ctx, requestDone, responseDone); err != nil {
 
- 		input.CloseError()
 
- 		output.CloseError()
 
- 		return newError("connection ends").Base(err)
 
- 	}
 
- 	return nil
 
- }
 
- func (s *Server) handleUDPPayload(ctx context.Context, conn internet.Connection, dispatcher core.Dispatcher) error {
 
- 	udpServer := udp.NewDispatcher(dispatcher)
 
- 	if source, ok := proxy.SourceFromContext(ctx); ok {
 
- 		newError("client UDP connection from ", source).WithContext(ctx).WriteToLog()
 
- 	}
 
- 	reader := buf.NewReader(conn)
 
- 	for {
 
- 		mpayload, err := reader.ReadMultiBuffer()
 
- 		if err != nil {
 
- 			return err
 
- 		}
 
- 		for _, payload := range mpayload {
 
- 			request, err := DecodeUDPPacket(payload)
 
- 			if err != nil {
 
- 				newError("failed to parse UDP request").Base(err).WithContext(ctx).WriteToLog()
 
- 				payload.Release()
 
- 				continue
 
- 			}
 
- 			if payload.IsEmpty() {
 
- 				payload.Release()
 
- 				continue
 
- 			}
 
- 			newError("send packet to ", request.Destination(), " with ", payload.Len(), " bytes").AtDebug().WithContext(ctx).WriteToLog()
 
- 			if source, ok := proxy.SourceFromContext(ctx); ok {
 
- 				log.Record(&log.AccessMessage{
 
- 					From:   source,
 
- 					To:     request.Destination,
 
- 					Status: log.AccessAccepted,
 
- 					Reason: "",
 
- 				})
 
- 			}
 
- 			udpServer.Dispatch(ctx, request.Destination(), payload, func(payload *buf.Buffer) {
 
- 				newError("writing back UDP response with ", payload.Len(), " bytes").AtDebug().WithContext(ctx).WriteToLog()
 
- 				udpMessage, err := EncodeUDPPacket(request, payload.Bytes())
 
- 				payload.Release()
 
- 				defer udpMessage.Release()
 
- 				if err != nil {
 
- 					newError("failed to write UDP response").AtWarning().Base(err).WithContext(ctx).WriteToLog()
 
- 				}
 
- 				conn.Write(udpMessage.Bytes())
 
- 			})
 
- 		}
 
- 	}
 
- }
 
- func init() {
 
- 	common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) {
 
- 		return NewServer(ctx, config.(*ServerConfig))
 
- 	}))
 
- }
 
 
  |