connection.go 13 KB

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  1. package kcp
  2. import (
  3. "io"
  4. "net"
  5. "sync"
  6. "sync/atomic"
  7. "time"
  8. "v2ray.com/core/app/log"
  9. "v2ray.com/core/common/buf"
  10. "v2ray.com/core/common/predicate"
  11. )
  12. var (
  13. ErrIOTimeout = newError("Read/Write timeout")
  14. ErrClosedListener = newError("Listener closed.")
  15. ErrClosedConnection = newError("Connection closed.")
  16. )
  17. type State int32
  18. func (s State) Is(states ...State) bool {
  19. for _, state := range states {
  20. if s == state {
  21. return true
  22. }
  23. }
  24. return false
  25. }
  26. const (
  27. StateActive State = 0
  28. StateReadyToClose State = 1
  29. StatePeerClosed State = 2
  30. StateTerminating State = 3
  31. StatePeerTerminating State = 4
  32. StateTerminated State = 5
  33. )
  34. func nowMillisec() int64 {
  35. now := time.Now()
  36. return now.Unix()*1000 + int64(now.Nanosecond()/1000000)
  37. }
  38. type RoundTripInfo struct {
  39. sync.RWMutex
  40. variation uint32
  41. srtt uint32
  42. rto uint32
  43. minRtt uint32
  44. updatedTimestamp uint32
  45. }
  46. func (v *RoundTripInfo) UpdatePeerRTO(rto uint32, current uint32) {
  47. v.Lock()
  48. defer v.Unlock()
  49. if current-v.updatedTimestamp < 3000 {
  50. return
  51. }
  52. v.updatedTimestamp = current
  53. v.rto = rto
  54. }
  55. func (v *RoundTripInfo) Update(rtt uint32, current uint32) {
  56. if rtt > 0x7FFFFFFF {
  57. return
  58. }
  59. v.Lock()
  60. defer v.Unlock()
  61. // https://tools.ietf.org/html/rfc6298
  62. if v.srtt == 0 {
  63. v.srtt = rtt
  64. v.variation = rtt / 2
  65. } else {
  66. delta := rtt - v.srtt
  67. if v.srtt > rtt {
  68. delta = v.srtt - rtt
  69. }
  70. v.variation = (3*v.variation + delta) / 4
  71. v.srtt = (7*v.srtt + rtt) / 8
  72. if v.srtt < v.minRtt {
  73. v.srtt = v.minRtt
  74. }
  75. }
  76. var rto uint32
  77. if v.minRtt < 4*v.variation {
  78. rto = v.srtt + 4*v.variation
  79. } else {
  80. rto = v.srtt + v.variation
  81. }
  82. if rto > 10000 {
  83. rto = 10000
  84. }
  85. v.rto = rto * 5 / 4
  86. v.updatedTimestamp = current
  87. }
  88. func (v *RoundTripInfo) Timeout() uint32 {
  89. v.RLock()
  90. defer v.RUnlock()
  91. return v.rto
  92. }
  93. func (v *RoundTripInfo) SmoothedTime() uint32 {
  94. v.RLock()
  95. defer v.RUnlock()
  96. return v.srtt
  97. }
  98. type Updater struct {
  99. interval int64
  100. shouldContinue predicate.Predicate
  101. shouldTerminate predicate.Predicate
  102. updateFunc func()
  103. notifier chan bool
  104. }
  105. func NewUpdater(interval uint32, shouldContinue predicate.Predicate, shouldTerminate predicate.Predicate, updateFunc func()) *Updater {
  106. u := &Updater{
  107. interval: int64(time.Duration(interval) * time.Millisecond),
  108. shouldContinue: shouldContinue,
  109. shouldTerminate: shouldTerminate,
  110. updateFunc: updateFunc,
  111. notifier: make(chan bool, 1),
  112. }
  113. go u.Run()
  114. return u
  115. }
  116. func (v *Updater) WakeUp() {
  117. select {
  118. case v.notifier <- true:
  119. default:
  120. }
  121. }
  122. func (v *Updater) Run() {
  123. for <-v.notifier {
  124. if v.shouldTerminate() {
  125. return
  126. }
  127. interval := v.Interval()
  128. for v.shouldContinue() {
  129. v.updateFunc()
  130. time.Sleep(interval)
  131. }
  132. }
  133. }
  134. func (u *Updater) Interval() time.Duration {
  135. return time.Duration(atomic.LoadInt64(&u.interval))
  136. }
  137. func (u *Updater) SetInterval(d time.Duration) {
  138. atomic.StoreInt64(&u.interval, int64(d))
  139. }
  140. type SystemConnection interface {
  141. net.Conn
  142. Reset(func([]Segment))
  143. Overhead() int
  144. }
  145. var (
  146. _ buf.MultiBufferWriter = (*Connection)(nil)
  147. )
  148. // Connection is a KCP connection over UDP.
  149. type Connection struct {
  150. conn SystemConnection
  151. rd time.Time
  152. wd time.Time // write deadline
  153. since int64
  154. dataInput chan bool
  155. dataOutput chan bool
  156. Config *Config
  157. conv uint16
  158. state State
  159. stateBeginTime uint32
  160. lastIncomingTime uint32
  161. lastPingTime uint32
  162. mss uint32
  163. roundTrip *RoundTripInfo
  164. receivingWorker *ReceivingWorker
  165. sendingWorker *SendingWorker
  166. output SegmentWriter
  167. dataUpdater *Updater
  168. pingUpdater *Updater
  169. mergingWriter buf.Writer
  170. }
  171. // NewConnection create a new KCP connection between local and remote.
  172. func NewConnection(conv uint16, sysConn SystemConnection, config *Config) *Connection {
  173. log.Trace(newError("creating connection ", conv))
  174. conn := &Connection{
  175. conv: conv,
  176. conn: sysConn,
  177. since: nowMillisec(),
  178. dataInput: make(chan bool, 1),
  179. dataOutput: make(chan bool, 1),
  180. Config: config,
  181. output: NewSegmentWriter(sysConn),
  182. mss: config.GetMTUValue() - uint32(sysConn.Overhead()) - DataSegmentOverhead,
  183. roundTrip: &RoundTripInfo{
  184. rto: 100,
  185. minRtt: config.GetTTIValue(),
  186. },
  187. }
  188. sysConn.Reset(conn.Input)
  189. conn.receivingWorker = NewReceivingWorker(conn)
  190. conn.sendingWorker = NewSendingWorker(conn)
  191. isTerminating := func() bool {
  192. return conn.State().Is(StateTerminating, StateTerminated)
  193. }
  194. isTerminated := func() bool {
  195. return conn.State() == StateTerminated
  196. }
  197. conn.dataUpdater = NewUpdater(
  198. config.GetTTIValue(),
  199. predicate.Not(isTerminating).And(predicate.Any(conn.sendingWorker.UpdateNecessary, conn.receivingWorker.UpdateNecessary)),
  200. isTerminating,
  201. conn.updateTask)
  202. conn.pingUpdater = NewUpdater(
  203. 5000, // 5 seconds
  204. predicate.Not(isTerminated),
  205. isTerminated,
  206. conn.updateTask)
  207. conn.pingUpdater.WakeUp()
  208. return conn
  209. }
  210. func (v *Connection) Elapsed() uint32 {
  211. return uint32(nowMillisec() - v.since)
  212. }
  213. func (v *Connection) OnDataInput() {
  214. select {
  215. case v.dataInput <- true:
  216. default:
  217. }
  218. }
  219. func (v *Connection) OnDataOutput() {
  220. select {
  221. case v.dataOutput <- true:
  222. default:
  223. }
  224. }
  225. // Read implements the Conn Read method.
  226. func (v *Connection) Read(b []byte) (int, error) {
  227. if v == nil {
  228. return 0, io.EOF
  229. }
  230. for {
  231. if v.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
  232. return 0, io.EOF
  233. }
  234. nBytes := v.receivingWorker.Read(b)
  235. if nBytes > 0 {
  236. return nBytes, nil
  237. }
  238. if v.State() == StatePeerTerminating {
  239. return 0, io.EOF
  240. }
  241. duration := time.Minute
  242. if !v.rd.IsZero() {
  243. duration = v.rd.Sub(time.Now())
  244. if duration < 0 {
  245. return 0, ErrIOTimeout
  246. }
  247. }
  248. select {
  249. case <-v.dataInput:
  250. case <-time.After(duration):
  251. if !v.rd.IsZero() && v.rd.Before(time.Now()) {
  252. return 0, ErrIOTimeout
  253. }
  254. }
  255. }
  256. }
  257. // Write implements the Conn Write method.
  258. func (v *Connection) Write(b []byte) (int, error) {
  259. totalWritten := 0
  260. for {
  261. if v == nil || v.State() != StateActive {
  262. return totalWritten, io.ErrClosedPipe
  263. }
  264. nBytes := v.sendingWorker.Push(b[totalWritten:])
  265. v.dataUpdater.WakeUp()
  266. if nBytes > 0 {
  267. totalWritten += nBytes
  268. if totalWritten == len(b) {
  269. return totalWritten, nil
  270. }
  271. }
  272. duration := time.Minute
  273. if !v.wd.IsZero() {
  274. duration = v.wd.Sub(time.Now())
  275. if duration < 0 {
  276. return totalWritten, ErrIOTimeout
  277. }
  278. }
  279. select {
  280. case <-v.dataOutput:
  281. case <-time.After(duration):
  282. if !v.wd.IsZero() && v.wd.Before(time.Now()) {
  283. return totalWritten, ErrIOTimeout
  284. }
  285. }
  286. }
  287. }
  288. func (c *Connection) WriteMultiBuffer(mb buf.MultiBuffer) (int, error) {
  289. if c.mergingWriter == nil {
  290. c.mergingWriter = buf.NewMergingWriterSize(c, c.mss)
  291. }
  292. return mb.Len(), c.mergingWriter.Write(mb)
  293. }
  294. func (v *Connection) SetState(state State) {
  295. current := v.Elapsed()
  296. atomic.StoreInt32((*int32)(&v.state), int32(state))
  297. atomic.StoreUint32(&v.stateBeginTime, current)
  298. log.Trace(newError("#", v.conv, " entering state ", state, " at ", current).AtDebug())
  299. switch state {
  300. case StateReadyToClose:
  301. v.receivingWorker.CloseRead()
  302. case StatePeerClosed:
  303. v.sendingWorker.CloseWrite()
  304. case StateTerminating:
  305. v.receivingWorker.CloseRead()
  306. v.sendingWorker.CloseWrite()
  307. v.pingUpdater.SetInterval(time.Second)
  308. case StatePeerTerminating:
  309. v.sendingWorker.CloseWrite()
  310. v.pingUpdater.SetInterval(time.Second)
  311. case StateTerminated:
  312. v.receivingWorker.CloseRead()
  313. v.sendingWorker.CloseWrite()
  314. v.pingUpdater.SetInterval(time.Second)
  315. v.dataUpdater.WakeUp()
  316. v.pingUpdater.WakeUp()
  317. go v.Terminate()
  318. }
  319. }
  320. // Close closes the connection.
  321. func (v *Connection) Close() error {
  322. if v == nil {
  323. return ErrClosedConnection
  324. }
  325. v.OnDataInput()
  326. v.OnDataOutput()
  327. state := v.State()
  328. if state.Is(StateReadyToClose, StateTerminating, StateTerminated) {
  329. return ErrClosedConnection
  330. }
  331. log.Trace(newError("closing connection to ", v.conn.RemoteAddr()))
  332. if state == StateActive {
  333. v.SetState(StateReadyToClose)
  334. }
  335. if state == StatePeerClosed {
  336. v.SetState(StateTerminating)
  337. }
  338. if state == StatePeerTerminating {
  339. v.SetState(StateTerminated)
  340. }
  341. return nil
  342. }
  343. // LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it.
  344. func (v *Connection) LocalAddr() net.Addr {
  345. if v == nil {
  346. return nil
  347. }
  348. return v.conn.LocalAddr()
  349. }
  350. // RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it.
  351. func (v *Connection) RemoteAddr() net.Addr {
  352. if v == nil {
  353. return nil
  354. }
  355. return v.conn.RemoteAddr()
  356. }
  357. // SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline.
  358. func (v *Connection) SetDeadline(t time.Time) error {
  359. if err := v.SetReadDeadline(t); err != nil {
  360. return err
  361. }
  362. if err := v.SetWriteDeadline(t); err != nil {
  363. return err
  364. }
  365. return nil
  366. }
  367. // SetReadDeadline implements the Conn SetReadDeadline method.
  368. func (v *Connection) SetReadDeadline(t time.Time) error {
  369. if v == nil || v.State() != StateActive {
  370. return ErrClosedConnection
  371. }
  372. v.rd = t
  373. return nil
  374. }
  375. // SetWriteDeadline implements the Conn SetWriteDeadline method.
  376. func (v *Connection) SetWriteDeadline(t time.Time) error {
  377. if v == nil || v.State() != StateActive {
  378. return ErrClosedConnection
  379. }
  380. v.wd = t
  381. return nil
  382. }
  383. // kcp update, input loop
  384. func (v *Connection) updateTask() {
  385. v.flush()
  386. }
  387. func (v *Connection) Terminate() {
  388. if v == nil {
  389. return
  390. }
  391. log.Trace(newError("terminating connection to ", v.RemoteAddr()))
  392. //v.SetState(StateTerminated)
  393. v.OnDataInput()
  394. v.OnDataOutput()
  395. v.conn.Close()
  396. v.sendingWorker.Release()
  397. v.receivingWorker.Release()
  398. }
  399. func (v *Connection) HandleOption(opt SegmentOption) {
  400. if (opt & SegmentOptionClose) == SegmentOptionClose {
  401. v.OnPeerClosed()
  402. }
  403. }
  404. func (v *Connection) OnPeerClosed() {
  405. state := v.State()
  406. if state == StateReadyToClose {
  407. v.SetState(StateTerminating)
  408. }
  409. if state == StateActive {
  410. v.SetState(StatePeerClosed)
  411. }
  412. }
  413. // Input when you received a low level packet (eg. UDP packet), call it
  414. func (v *Connection) Input(segments []Segment) {
  415. current := v.Elapsed()
  416. atomic.StoreUint32(&v.lastIncomingTime, current)
  417. for _, seg := range segments {
  418. if seg.Conversation() != v.conv {
  419. break
  420. }
  421. switch seg := seg.(type) {
  422. case *DataSegment:
  423. v.HandleOption(seg.Option)
  424. v.receivingWorker.ProcessSegment(seg)
  425. if v.receivingWorker.IsDataAvailable() {
  426. v.OnDataInput()
  427. }
  428. v.dataUpdater.WakeUp()
  429. case *AckSegment:
  430. v.HandleOption(seg.Option)
  431. v.sendingWorker.ProcessSegment(current, seg, v.roundTrip.Timeout())
  432. v.OnDataOutput()
  433. v.dataUpdater.WakeUp()
  434. case *CmdOnlySegment:
  435. v.HandleOption(seg.Option)
  436. if seg.Command() == CommandTerminate {
  437. state := v.State()
  438. if state == StateActive ||
  439. state == StatePeerClosed {
  440. v.SetState(StatePeerTerminating)
  441. } else if state == StateReadyToClose {
  442. v.SetState(StateTerminating)
  443. } else if state == StateTerminating {
  444. v.SetState(StateTerminated)
  445. }
  446. }
  447. if seg.Option == SegmentOptionClose || seg.Command() == CommandTerminate {
  448. v.OnDataInput()
  449. v.OnDataOutput()
  450. }
  451. v.sendingWorker.ProcessReceivingNext(seg.ReceivinNext)
  452. v.receivingWorker.ProcessSendingNext(seg.SendingNext)
  453. v.roundTrip.UpdatePeerRTO(seg.PeerRTO, current)
  454. seg.Release()
  455. default:
  456. }
  457. }
  458. }
  459. func (v *Connection) flush() {
  460. current := v.Elapsed()
  461. if v.State() == StateTerminated {
  462. return
  463. }
  464. if v.State() == StateActive && current-atomic.LoadUint32(&v.lastIncomingTime) >= 30000 {
  465. v.Close()
  466. }
  467. if v.State() == StateReadyToClose && v.sendingWorker.IsEmpty() {
  468. v.SetState(StateTerminating)
  469. }
  470. if v.State() == StateTerminating {
  471. log.Trace(newError("#", v.conv, " sending terminating cmd.").AtDebug())
  472. v.Ping(current, CommandTerminate)
  473. if current-atomic.LoadUint32(&v.stateBeginTime) > 8000 {
  474. v.SetState(StateTerminated)
  475. }
  476. return
  477. }
  478. if v.State() == StatePeerTerminating && current-atomic.LoadUint32(&v.stateBeginTime) > 4000 {
  479. v.SetState(StateTerminating)
  480. }
  481. if v.State() == StateReadyToClose && current-atomic.LoadUint32(&v.stateBeginTime) > 15000 {
  482. v.SetState(StateTerminating)
  483. }
  484. // flush acknowledges
  485. v.receivingWorker.Flush(current)
  486. v.sendingWorker.Flush(current)
  487. if current-atomic.LoadUint32(&v.lastPingTime) >= 3000 {
  488. v.Ping(current, CommandPing)
  489. }
  490. }
  491. func (v *Connection) State() State {
  492. return State(atomic.LoadInt32((*int32)(&v.state)))
  493. }
  494. func (v *Connection) Ping(current uint32, cmd Command) {
  495. seg := NewCmdOnlySegment()
  496. seg.Conv = v.conv
  497. seg.Cmd = cmd
  498. seg.ReceivinNext = v.receivingWorker.NextNumber()
  499. seg.SendingNext = v.sendingWorker.FirstUnacknowledged()
  500. seg.PeerRTO = v.roundTrip.Timeout()
  501. if v.State() == StateReadyToClose {
  502. seg.Option = SegmentOptionClose
  503. }
  504. v.output.Write(seg)
  505. atomic.StoreUint32(&v.lastPingTime, current)
  506. seg.Release()
  507. }