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							- // +build !windows
 
- package platform
 
- import (
 
- 	"os"
 
- 	"path/filepath"
 
- )
 
- func ExpandEnv(s string) string {
 
- 	return os.ExpandEnv(s)
 
- }
 
- func LineSeparator() string {
 
- 	return "\n"
 
- }
 
- func GetToolLocation(file string) string {
 
- 	const name = "v2ray.location.tool"
 
- 	toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
 
- 	return filepath.Join(toolPath, file)
 
- }
 
 
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