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							- package signal
 
- import (
 
- 	"context"
 
- 	"time"
 
- )
 
- type ActivityTimer interface {
 
- 	Update()
 
- }
 
- type realActivityTimer struct {
 
- 	updated chan bool
 
- 	timeout time.Duration
 
- 	ctx     context.Context
 
- 	cancel  context.CancelFunc
 
- }
 
- func (t *realActivityTimer) Update() {
 
- 	select {
 
- 	case t.updated <- true:
 
- 	default:
 
- 	}
 
- }
 
- func (t *realActivityTimer) run() {
 
- 	for {
 
- 		select {
 
- 		case <-time.After(t.timeout):
 
- 		case <-t.ctx.Done():
 
- 			return
 
- 		}
 
- 		select {
 
- 		case <-t.updated:
 
- 		// Updated keep waiting.
 
- 		default:
 
- 			t.cancel()
 
- 			return
 
- 		}
 
- 	}
 
- }
 
- func CancelAfterInactivity(ctx context.Context, timeout time.Duration) (context.Context, ActivityTimer) {
 
- 	ctx, cancel := context.WithCancel(ctx)
 
- 	timer := &realActivityTimer{
 
- 		ctx:     ctx,
 
- 		cancel:  cancel,
 
- 		timeout: timeout,
 
- 		updated: make(chan bool, 1),
 
- 	}
 
- 	go timer.run()
 
- 	return ctx, timer
 
- }
 
- type noOpActivityTimer struct{}
 
- func (noOpActivityTimer) Update() {}
 
- func BackgroundTimer() ActivityTimer {
 
- 	return noOpActivityTimer{}
 
- }
 
 
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