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- package utp
- import (
- "context"
- "v2ray.com/core/common"
- "v2ray.com/core/common/dice"
- "v2ray.com/core/common/serial"
- )
- type UTP struct {
- header byte
- extension byte
- connectionId uint16
- }
- func (*UTP) Size() int {
- return 4
- }
- // Write implements io.Writer.
- func (u *UTP) Write(b []byte) (int, error) {
- serial.Uint16ToBytes(u.connectionId, b[:0])
- b[2] = u.header
- b[3] = u.extension
- return 4, nil
- }
- // NewUTP creates a new UTP header for the given config.
- func NewUTP(ctx context.Context, config interface{}) (interface{}, error) {
- return &UTP{
- header: 1,
- extension: 0,
- connectionId: dice.RandomUint16(),
- }, nil
- }
- func init() {
- common.Must(common.RegisterConfig((*Config)(nil), NewUTP))
- }
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