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							- package outbound
 
- import (
 
- 	"sync"
 
- 	"time"
 
- 	"github.com/v2ray/v2ray-core/common/dice"
 
- 	v2net "github.com/v2ray/v2ray-core/common/net"
 
- 	"github.com/v2ray/v2ray-core/common/protocol"
 
- )
 
- type Receiver struct {
 
- 	sync.RWMutex
 
- 	Destination v2net.Destination
 
- 	Accounts    []*protocol.User
 
- }
 
- func NewReceiver(dest v2net.Destination, users ...*protocol.User) *Receiver {
 
- 	return &Receiver{
 
- 		Destination: dest,
 
- 		Accounts:    users,
 
- 	}
 
- }
 
- func (this *Receiver) HasUser(user *protocol.User) bool {
 
- 	this.RLock()
 
- 	defer this.RUnlock()
 
- 	account := user.Account.(*protocol.VMessAccount)
 
- 	for _, u := range this.Accounts {
 
- 		// TODO: handle AlterIds difference.
 
- 		uAccount := u.Account.(*protocol.VMessAccount)
 
- 		if uAccount.ID.Equals(account.ID) {
 
- 			return true
 
- 		}
 
- 	}
 
- 	return false
 
- }
 
- func (this *Receiver) AddUser(user *protocol.User) {
 
- 	if this.HasUser(user) {
 
- 		return
 
- 	}
 
- 	this.Lock()
 
- 	this.Accounts = append(this.Accounts, user)
 
- 	this.Unlock()
 
- }
 
- func (this *Receiver) PickUser() *protocol.User {
 
- 	return this.Accounts[dice.Roll(len(this.Accounts))]
 
- }
 
- type ExpiringReceiver struct {
 
- 	*Receiver
 
- 	until time.Time
 
- }
 
- func (this *ExpiringReceiver) Expired() bool {
 
- 	return this.until.Before(time.Now())
 
- }
 
- type ReceiverManager struct {
 
- 	receivers    []*Receiver
 
- 	detours      []*ExpiringReceiver
 
- 	detourAccess sync.RWMutex
 
- }
 
- func NewReceiverManager(receivers []*Receiver) *ReceiverManager {
 
- 	return &ReceiverManager{
 
- 		receivers: receivers,
 
- 		detours:   make([]*ExpiringReceiver, 0, 16),
 
- 	}
 
- }
 
- func (this *ReceiverManager) AddDetour(rec *Receiver, availableMin byte) {
 
- 	if availableMin < 2 {
 
- 		return
 
- 	}
 
- 	this.detourAccess.RLock()
 
- 	destExists := false
 
- 	for _, r := range this.detours {
 
- 		if r.Destination == rec.Destination {
 
- 			destExists = true
 
- 			// Destination exists, add new user if necessary
 
- 			for _, u := range rec.Accounts {
 
- 				r.AddUser(u)
 
- 			}
 
- 			break
 
- 		}
 
- 	}
 
- 	this.detourAccess.RUnlock()
 
- 	if !destExists {
 
- 		expRec := &ExpiringReceiver{
 
- 			Receiver: rec,
 
- 			until:    time.Now().Add(time.Duration(availableMin-1) * time.Minute),
 
- 		}
 
- 		this.detourAccess.Lock()
 
- 		this.detours = append(this.detours, expRec)
 
- 		this.detourAccess.Unlock()
 
- 	}
 
- }
 
- func (this *ReceiverManager) pickDetour() *Receiver {
 
- 	if len(this.detours) == 0 {
 
- 		return nil
 
- 	}
 
- 	this.detourAccess.RLock()
 
- 	idx := dice.Roll(len(this.detours))
 
- 	rec := this.detours[idx]
 
- 	this.detourAccess.RUnlock()
 
- 	if rec.Expired() {
 
- 		this.detourAccess.Lock()
 
- 		detourLen := len(this.detours)
 
- 		if detourLen > idx && this.detours[idx].Expired() {
 
- 			this.detours[idx] = this.detours[detourLen-1]
 
- 			this.detours = this.detours[:detourLen-1]
 
- 		}
 
- 		this.detourAccess.Unlock()
 
- 		return nil
 
- 	}
 
- 	return rec.Receiver
 
- }
 
- func (this *ReceiverManager) pickStdReceiver() *Receiver {
 
- 	return this.receivers[dice.Roll(len(this.receivers))]
 
- }
 
- func (this *ReceiverManager) PickReceiver() *Receiver {
 
- 	rec := this.pickDetour()
 
- 	if rec == nil {
 
- 		rec = this.pickStdReceiver()
 
- 	}
 
- 	return rec
 
- }
 
 
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