session.go 2.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144
  1. package mux
  2. import (
  3. "sync"
  4. "v2ray.com/core/transport/ray"
  5. )
  6. type SessionManager struct {
  7. sync.RWMutex
  8. sessions map[uint16]*Session
  9. count uint16
  10. closed bool
  11. }
  12. func NewSessionManager() *SessionManager {
  13. return &SessionManager{
  14. count: 0,
  15. sessions: make(map[uint16]*Session, 32),
  16. }
  17. }
  18. func (m *SessionManager) Size() int {
  19. m.RLock()
  20. defer m.RUnlock()
  21. return len(m.sessions)
  22. }
  23. func (m *SessionManager) Count() int {
  24. m.RLock()
  25. defer m.RUnlock()
  26. return int(m.count)
  27. }
  28. func (m *SessionManager) Allocate() *Session {
  29. m.Lock()
  30. defer m.Unlock()
  31. if m.closed {
  32. return nil
  33. }
  34. m.count++
  35. s := &Session{
  36. ID: m.count,
  37. parent: m,
  38. }
  39. m.sessions[s.ID] = s
  40. return s
  41. }
  42. func (m *SessionManager) Add(s *Session) {
  43. m.Lock()
  44. defer m.Unlock()
  45. m.sessions[s.ID] = s
  46. }
  47. func (m *SessionManager) Remove(id uint16) {
  48. m.Lock()
  49. defer m.Unlock()
  50. delete(m.sessions, id)
  51. }
  52. func (m *SessionManager) Get(id uint16) (*Session, bool) {
  53. m.RLock()
  54. defer m.RUnlock()
  55. if m.closed {
  56. return nil, false
  57. }
  58. s, found := m.sessions[id]
  59. return s, found
  60. }
  61. func (m *SessionManager) CloseIfNoSession() bool {
  62. m.Lock()
  63. defer m.Unlock()
  64. if m.closed {
  65. return true
  66. }
  67. if len(m.sessions) != 0 {
  68. return false
  69. }
  70. m.closed = true
  71. return true
  72. }
  73. func (m *SessionManager) Close() {
  74. m.Lock()
  75. defer m.Unlock()
  76. if m.closed {
  77. return
  78. }
  79. m.closed = true
  80. for _, s := range m.sessions {
  81. s.input.Close()
  82. s.output.Close()
  83. }
  84. m.sessions = make(map[uint16]*Session)
  85. }
  86. type Session struct {
  87. sync.Mutex
  88. input ray.InputStream
  89. output ray.OutputStream
  90. parent *SessionManager
  91. ID uint16
  92. uplinkClosed bool
  93. downlinkClosed bool
  94. }
  95. func (s *Session) CloseUplink() {
  96. var allDone bool
  97. s.Lock()
  98. s.uplinkClosed = true
  99. allDone = s.uplinkClosed && s.downlinkClosed
  100. s.Unlock()
  101. if allDone {
  102. s.parent.Remove(s.ID)
  103. }
  104. }
  105. func (s *Session) CloseDownlink() {
  106. var allDone bool
  107. s.Lock()
  108. s.downlinkClosed = true
  109. allDone = s.uplinkClosed && s.downlinkClosed
  110. s.Unlock()
  111. if allDone {
  112. s.parent.Remove(s.ID)
  113. }
  114. }