| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171 | package udpimport (	"net"	"sync"	"v2ray.com/core/common/alloc"	"v2ray.com/core/common/dice"	"v2ray.com/core/common/log"	v2net "v2ray.com/core/common/net"	"v2ray.com/core/common/signal"	"v2ray.com/core/proxy"	"v2ray.com/core/transport/internet/internal")type UDPPayload struct {	payload *alloc.Buffer	session *proxy.SessionInfo}type UDPPayloadHandler func(*alloc.Buffer, *proxy.SessionInfo)type UDPPayloadQueue struct {	queue    []chan UDPPayload	callback UDPPayloadHandler}func NewUDPPayloadQueue(option ListenOption) *UDPPayloadQueue {	queue := &UDPPayloadQueue{		callback: option.Callback,		queue:    make([]chan UDPPayload, option.Concurrency),	}	for i := range queue.queue {		queue.queue[i] = make(chan UDPPayload, 64)		go queue.Dequeue(queue.queue[i])	}	return queue}func (this *UDPPayloadQueue) Enqueue(payload UDPPayload) {	size := len(this.queue)	idx := 0	if size > 1 {		idx = dice.Roll(size)	}	for i := 0; i < size; i++ {		select {		case this.queue[idx%size] <- payload:			return		default:			idx++		}	}}func (this *UDPPayloadQueue) Dequeue(queue <-chan UDPPayload) {	for payload := range queue {		this.callback(payload.payload, payload.session)	}}func (this *UDPPayloadQueue) Close() {	for _, queue := range this.queue {		close(queue)	}}type ListenOption struct {	Callback            UDPPayloadHandler	ReceiveOriginalDest bool	Concurrency         int}type UDPHub struct {	sync.RWMutex	conn   *net.UDPConn	cancel *signal.CancelSignal	queue  *UDPPayloadQueue	option ListenOption}func ListenUDP(address v2net.Address, port v2net.Port, option ListenOption) (*UDPHub, error) {	if option.Concurrency < 1 {		option.Concurrency = 1	}	udpConn, err := net.ListenUDP("udp", &net.UDPAddr{		IP:   address.IP(),		Port: int(port),	})	if err != nil {		return nil, err	}	if option.ReceiveOriginalDest {		fd, err := internal.GetSysFd(udpConn)		if err != nil {			log.Warning("UDP|Listener: Failed to get fd: ", err)			return nil, err		}		err = SetOriginalDestOptions(fd)		if err != nil {			log.Warning("UDP|Listener: Failed to set socket options: ", err)			return nil, err		}	}	hub := &UDPHub{		conn:   udpConn,		queue:  NewUDPPayloadQueue(option),		option: option,		cancel: signal.NewCloseSignal(),	}	go hub.start()	return hub, nil}func (this *UDPHub) Close() {	this.Lock()	defer this.Unlock()	this.cancel.Cancel()	this.conn.Close()	this.cancel.WaitForDone()	this.queue.Close()}func (this *UDPHub) WriteTo(payload []byte, dest v2net.Destination) (int, error) {	return this.conn.WriteToUDP(payload, &net.UDPAddr{		IP:   dest.Address.IP(),		Port: int(dest.Port),	})}func (this *UDPHub) start() {	this.cancel.WaitThread()	defer this.cancel.FinishThread()	oobBytes := make([]byte, 256)	for this.Running() {		buffer := alloc.NewSmallBuffer()		nBytes, noob, _, addr, err := ReadUDPMsg(this.conn, buffer.Value, oobBytes)		if err != nil {			log.Info("UDP|Hub: Failed to read UDP msg: ", err)			buffer.Release()			continue		}		buffer.Slice(0, nBytes)		session := new(proxy.SessionInfo)		session.Source = v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port))		if this.option.ReceiveOriginalDest && noob > 0 {			session.Destination = RetrieveOriginalDest(oobBytes[:noob])		}		this.queue.Enqueue(UDPPayload{			payload: buffer,			session: session,		})	}}func (this *UDPHub) Running() bool {	return !this.cancel.Cancelled()}// Connection return the net.Conn underneath this hub.// Private: Visible for testing onlyfunc (this *UDPHub) Connection() net.Conn {	return this.conn}func (this *UDPHub) Addr() net.Addr {	return this.conn.LocalAddr()}
 |