| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290 | package socksimport (	"errors"	"io"	"sync"	"time"	"github.com/v2ray/v2ray-core/app/dispatcher"	v2io "github.com/v2ray/v2ray-core/common/io"	"github.com/v2ray/v2ray-core/common/log"	v2net "github.com/v2ray/v2ray-core/common/net"	"github.com/v2ray/v2ray-core/proxy"	"github.com/v2ray/v2ray-core/proxy/socks/protocol"	"github.com/v2ray/v2ray-core/transport/hub")var (	ErrorUnsupportedSocksCommand = errors.New("Unsupported socks command.")	ErrorUnsupportedAuthMethod   = errors.New("Unsupported auth method."))// SocksServer is a SOCKS 5 proxy servertype SocksServer struct {	tcpMutex         sync.RWMutex	udpMutex         sync.RWMutex	accepting        bool	packetDispatcher dispatcher.PacketDispatcher	config           *Config	tcpListener      *hub.TCPHub	udpHub           *hub.UDPHub	udpAddress       v2net.Destination	udpServer        *hub.UDPServer	listeningPort    v2net.Port}// NewSocksSocks creates a new SocksServer object.func NewSocksServer(config *Config, packetDispatcher dispatcher.PacketDispatcher) *SocksServer {	return &SocksServer{		config:           config,		packetDispatcher: packetDispatcher,	}}// Port implements InboundHandler.Port().func (this *SocksServer) Port() v2net.Port {	return this.listeningPort}// Close implements InboundHandler.Close().func (this *SocksServer) Close() {	this.accepting = false	if this.tcpListener != nil {		this.tcpMutex.Lock()		this.tcpListener.Close()		this.tcpListener = nil		this.tcpMutex.Unlock()	}	if this.udpHub != nil {		this.udpMutex.Lock()		this.udpHub.Close()		this.udpHub = nil		this.udpMutex.Unlock()	}}// Listen implements InboundHandler.Listen().func (this *SocksServer) Listen(port v2net.Port) error {	if this.accepting {		if this.listeningPort == port {			return nil		} else {			return proxy.ErrorAlreadyListening		}	}	this.listeningPort = port	listener, err := hub.ListenTCP(port, this.handleConnection)	if err != nil {		log.Error("Socks: failed to listen on port ", port, ": ", err)		return err	}	this.accepting = true	this.tcpMutex.Lock()	this.tcpListener = listener	this.tcpMutex.Unlock()	if this.config.UDPEnabled {		this.listenUDP(port)	}	return nil}func (this *SocksServer) handleConnection(connection *hub.TCPConn) {	defer connection.Close()	timedReader := v2net.NewTimeOutReader(120, connection)	reader := v2io.NewBufferedReader(timedReader)	defer reader.Release()	writer := v2io.NewBufferedWriter(connection)	defer writer.Release()	auth, auth4, err := protocol.ReadAuthentication(reader)	if err != nil && err != protocol.Socks4Downgrade {		log.Error("Socks: failed to read authentication: ", err)		return	}	if err != nil && err == protocol.Socks4Downgrade {		this.handleSocks4(reader, writer, auth4)	} else {		this.handleSocks5(reader, writer, auth)	}}func (this *SocksServer) handleSocks5(reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error {	expectedAuthMethod := protocol.AuthNotRequired	if this.config.AuthType == AuthTypePassword {		expectedAuthMethod = protocol.AuthUserPass	}	if !auth.HasAuthMethod(expectedAuthMethod) {		authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod)		err := protocol.WriteAuthentication(writer, authResponse)		writer.Flush()		if err != nil {			log.Error("Socks: failed to write authentication: ", err)			return err		}		log.Warning("Socks: client doesn't support any allowed auth methods.")		return ErrorUnsupportedAuthMethod	}	authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod)	err := protocol.WriteAuthentication(writer, authResponse)	writer.Flush()	if err != nil {		log.Error("Socks: failed to write authentication: ", err)		return err	}	if this.config.AuthType == AuthTypePassword {		upRequest, err := protocol.ReadUserPassRequest(reader)		if err != nil {			log.Error("Socks: failed to read username and password: ", err)			return err		}		status := byte(0)		if !this.config.HasAccount(upRequest.Username(), upRequest.Password()) {			status = byte(0xFF)		}		upResponse := protocol.NewSocks5UserPassResponse(status)		err = protocol.WriteUserPassResponse(writer, upResponse)		writer.Flush()		if err != nil {			log.Error("Socks: failed to write user pass response: ", err)			return err		}		if status != byte(0) {			log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail())			return proxy.ErrorInvalidAuthentication		}	}	request, err := protocol.ReadRequest(reader)	if err != nil {		log.Error("Socks: failed to read request: ", err)		return err	}	if request.Command == protocol.CmdUdpAssociate && this.config.UDPEnabled {		return this.handleUDP(reader, writer)	}	if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate {		response := protocol.NewSocks5Response()		response.Error = protocol.ErrorCommandNotSupported		response.Port = v2net.Port(0)		response.SetIPv4([]byte{0, 0, 0, 0})		response.Write(writer)		writer.Flush()		if err != nil {			log.Error("Socks: failed to write response: ", err)			return err		}		log.Warning("Socks: Unsupported socks command ", request.Command)		return ErrorUnsupportedSocksCommand	}	response := protocol.NewSocks5Response()	response.Error = protocol.ErrorSuccess	// Some SOCKS software requires a value other than dest. Let's fake one:	response.Port = v2net.Port(1717)	response.SetIPv4([]byte{0, 0, 0, 0})	response.Write(writer)	if err != nil {		log.Error("Socks: failed to write response: ", err)		return err	}	reader.SetCached(false)	writer.SetCached(false)	dest := request.Destination()	log.Info("Socks: TCP Connect request to ", dest)	packet := v2net.NewPacket(dest, nil, true)	this.transport(reader, writer, packet)	return nil}func (this *SocksServer) handleUDP(reader io.Reader, writer *v2io.BufferedWriter) error {	response := protocol.NewSocks5Response()	response.Error = protocol.ErrorSuccess	udpAddr := this.udpAddress	response.Port = udpAddr.Port()	switch {	case udpAddr.Address().IsIPv4():		response.SetIPv4(udpAddr.Address().IP())	case udpAddr.Address().IsIPv6():		response.SetIPv6(udpAddr.Address().IP())	case udpAddr.Address().IsDomain():		response.SetDomain(udpAddr.Address().Domain())	}	response.Write(writer)	err := writer.Flush()	if err != nil {		log.Error("Socks: failed to write response: ", err)		return err	}	// The TCP connection closes after this method returns. We need to wait until	// the client closes it.	// TODO: get notified from UDP part	<-time.After(5 * time.Minute)	return nil}func (this *SocksServer) handleSocks4(reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error {	result := protocol.Socks4RequestGranted	if auth.Command == protocol.CmdBind {		result = protocol.Socks4RequestRejected	}	socks4Response := protocol.NewSocks4AuthenticationResponse(result, auth.Port, auth.IP[:])	socks4Response.Write(writer)	if result == protocol.Socks4RequestRejected {		log.Warning("Socks: Unsupported socks 4 command ", auth.Command)		return ErrorUnsupportedSocksCommand	}	reader.SetCached(false)	writer.SetCached(false)	dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port)	packet := v2net.NewPacket(dest, nil, true)	this.transport(reader, writer, packet)	return nil}func (this *SocksServer) transport(reader io.Reader, writer io.Writer, firstPacket v2net.Packet) {	ray := this.packetDispatcher.DispatchToOutbound(firstPacket)	input := ray.InboundInput()	output := ray.InboundOutput()	var inputFinish, outputFinish sync.Mutex	inputFinish.Lock()	outputFinish.Lock()	go func() {		v2io.Pipe(v2io.NewAdaptiveReader(reader), input)		inputFinish.Unlock()		input.Close()	}()	go func() {		v2io.Pipe(output, v2io.NewAdaptiveWriter(writer))		outputFinish.Unlock()		output.Release()	}()	outputFinish.Lock()}
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