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- package ray
- import (
- "errors"
- "io"
- "sync"
- "time"
- "github.com/v2ray/v2ray-core/common/alloc"
- )
- const (
- bufferSize = 128
- )
- var (
- ErrIOTimeout = errors.New("IO Timeout")
- )
- // NewRay creates a new Ray for direct traffic transport.
- func NewRay() Ray {
- return &directRay{
- Input: NewStream(),
- Output: NewStream(),
- }
- }
- type directRay struct {
- Input *Stream
- Output *Stream
- }
- func (this *directRay) OutboundInput() InputStream {
- return this.Input
- }
- func (this *directRay) OutboundOutput() OutputStream {
- return this.Output
- }
- func (this *directRay) InboundInput() OutputStream {
- return this.Input
- }
- func (this *directRay) InboundOutput() InputStream {
- return this.Output
- }
- type Stream struct {
- access sync.RWMutex
- closed bool
- buffer chan *alloc.Buffer
- }
- func NewStream() *Stream {
- return &Stream{
- buffer: make(chan *alloc.Buffer, bufferSize),
- }
- }
- func (this *Stream) Read() (*alloc.Buffer, error) {
- if this.buffer == nil {
- return nil, io.EOF
- }
- this.access.RLock()
- if this.buffer == nil {
- this.access.RUnlock()
- return nil, io.EOF
- }
- channel := this.buffer
- this.access.RUnlock()
- result, open := <-channel
- if !open {
- return nil, io.EOF
- }
- return result, nil
- }
- func (this *Stream) Write(data *alloc.Buffer) error {
- if this.closed {
- return io.EOF
- }
- for {
- err := this.TryWriteOnce(data)
- if err != ErrIOTimeout {
- return err
- }
- }
- }
- func (this *Stream) TryWriteOnce(data *alloc.Buffer) error {
- this.access.RLock()
- defer this.access.RUnlock()
- if this.closed {
- return io.EOF
- }
- select {
- case this.buffer <- data:
- return nil
- case <-time.After(2 * time.Second):
- return ErrIOTimeout
- }
- }
- func (this *Stream) Close() {
- if this.closed {
- return
- }
- this.access.Lock()
- defer this.access.Unlock()
- if this.closed {
- return
- }
- this.closed = true
- close(this.buffer)
- }
- func (this *Stream) Release() {
- if this.buffer == nil {
- return
- }
- this.Close()
- this.access.Lock()
- defer this.access.Unlock()
- if this.buffer == nil {
- return
- }
- for data := range this.buffer {
- data.Release()
- }
- this.buffer = nil
- }
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