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							- package io
 
- import (
 
- 	"io"
 
- 	"github.com/v2ray/v2ray-core/common/alloc"
 
- )
 
- type BufferedWriter struct {
 
- 	writer io.Writer
 
- 	buffer *alloc.Buffer
 
- 	cached bool
 
- }
 
- func NewBufferedWriter(rawWriter io.Writer) *BufferedWriter {
 
- 	return &BufferedWriter{
 
- 		writer: rawWriter,
 
- 		buffer: alloc.NewBuffer().Clear(),
 
- 		cached: true,
 
- 	}
 
- }
 
- func (this *BufferedWriter) Write(b []byte) (int, error) {
 
- 	if !this.cached {
 
- 		return this.writer.Write(b)
 
- 	}
 
- 	nBytes, _ := this.buffer.Write(b)
 
- 	if this.buffer.IsFull() {
 
- 		err := this.Flush()
 
- 		if err != nil {
 
- 			return nBytes, err
 
- 		}
 
- 	}
 
- 	return nBytes, nil
 
- }
 
- func (this *BufferedWriter) Flush() error {
 
- 	nBytes, err := this.writer.Write(this.buffer.Value)
 
- 	this.buffer.SliceFrom(nBytes)
 
- 	if !this.buffer.IsEmpty() {
 
- 		nBytes, err = this.writer.Write(this.buffer.Value)
 
- 		this.buffer.SliceFrom(nBytes)
 
- 	}
 
- 	if this.buffer.IsEmpty() {
 
- 		this.buffer.Clear()
 
- 	}
 
- 	return err
 
- }
 
- func (this *BufferedWriter) Cached() bool {
 
- 	return this.cached
 
- }
 
- func (this *BufferedWriter) SetCached(cached bool) {
 
- 	this.cached = cached
 
- 	if !cached && !this.buffer.IsEmpty() {
 
- 		this.Flush()
 
- 	}
 
- }
 
- func (this *BufferedWriter) Release() {
 
- 	this.buffer.Release()
 
- 	this.buffer = nil
 
- 	this.writer = nil
 
- }
 
 
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