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							- package main
 
- //go:generate go run $GOPATH/src/v2ray.com/core/common/errors/errorgen/main.go -pkg main -path Main
 
- import (
 
- 	"flag"
 
- 	"fmt"
 
- 	"os"
 
- 	"os/signal"
 
- 	"path/filepath"
 
- 	"strings"
 
- 	"syscall"
 
- 	"v2ray.com/core"
 
- 	"v2ray.com/core/common/platform"
 
- 	"v2ray.com/core/main/confloader"
 
- 	_ "v2ray.com/core/main/distro/all"
 
- )
 
- var (
 
- 	configFile = flag.String("config", "", "Config file for V2Ray.")
 
- 	version    = flag.Bool("version", false, "Show current version of V2Ray.")
 
- 	test       = flag.Bool("test", false, "Test config file only, without launching V2Ray server.")
 
- 	format     = flag.String("format", "json", "Format of input file.")
 
- 	plugin     = flag.Bool("plugin", false, "True to load plugins.")
 
- )
 
- func fileExists(file string) bool {
 
- 	info, err := os.Stat(file)
 
- 	return err == nil && !info.IsDir()
 
- }
 
- func getConfigFilePath() string {
 
- 	if len(*configFile) > 0 {
 
- 		return *configFile
 
- 	}
 
- 	if workingDir, err := os.Getwd(); err == nil {
 
- 		configFile := filepath.Join(workingDir, "config.json")
 
- 		if fileExists(configFile) {
 
- 			return configFile
 
- 		}
 
- 	}
 
- 	if configFile := platform.GetConfigurationPath(); fileExists(configFile) {
 
- 		return configFile
 
- 	}
 
- 	return ""
 
- }
 
- func GetConfigFormat() string {
 
- 	switch strings.ToLower(*format) {
 
- 	case "pb", "protobuf":
 
- 		return "protobuf"
 
- 	default:
 
- 		return "json"
 
- 	}
 
- }
 
- func startV2Ray() (core.Server, error) {
 
- 	configFile := getConfigFilePath()
 
- 	configInput, err := confloader.LoadConfig(configFile)
 
- 	if err != nil {
 
- 		return nil, newError("failed to load config: ", configFile).Base(err)
 
- 	}
 
- 	defer configInput.Close()
 
- 	config, err := core.LoadConfig(GetConfigFormat(), configFile, configInput)
 
- 	if err != nil {
 
- 		return nil, newError("failed to read config file: ", configFile).Base(err)
 
- 	}
 
- 	server, err := core.New(config)
 
- 	if err != nil {
 
- 		return nil, newError("failed to create server").Base(err)
 
- 	}
 
- 	return server, nil
 
- }
 
- func printVersion() {
 
- 	version := core.VersionStatement()
 
- 	for _, s := range version {
 
- 		fmt.Println(s)
 
- 	}
 
- }
 
- func main() {
 
- 	flag.Parse()
 
- 	printVersion()
 
- 	if *version {
 
- 		return
 
- 	}
 
- 	if *plugin {
 
- 		if err := core.LoadPlugins(); err != nil {
 
- 			fmt.Println("Failed to load plugins:", err.Error())
 
- 			os.Exit(-1)
 
- 		}
 
- 	}
 
- 	server, err := startV2Ray()
 
- 	if err != nil {
 
- 		fmt.Println(err.Error())
 
- 		os.Exit(-1)
 
- 	}
 
- 	if *test {
 
- 		fmt.Println("Configuration OK.")
 
- 		os.Exit(0)
 
- 	}
 
- 	if err := server.Start(); err != nil {
 
- 		fmt.Println("Failed to start", err)
 
- 		os.Exit(-1)
 
- 	}
 
- 	osSignals := make(chan os.Signal, 1)
 
- 	signal.Notify(osSignals, os.Interrupt, os.Kill, syscall.SIGTERM)
 
- 	<-osSignals
 
- 	server.Close()
 
- }
 
 
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