| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312 |
- package kcp
- import (
- "io"
- "sync"
- "time"
- "github.com/v2ray/v2ray-core/common/alloc"
- )
- type ReceivingWindow struct {
- start uint32
- size uint32
- list []*DataSegment
- }
- func NewReceivingWindow(size uint32) *ReceivingWindow {
- return &ReceivingWindow{
- start: 0,
- size: size,
- list: make([]*DataSegment, size),
- }
- }
- func (this *ReceivingWindow) Size() uint32 {
- return this.size
- }
- func (this *ReceivingWindow) Position(idx uint32) uint32 {
- return (idx + this.start) % this.size
- }
- func (this *ReceivingWindow) Set(idx uint32, value *DataSegment) bool {
- pos := this.Position(idx)
- if this.list[pos] != nil {
- return false
- }
- this.list[pos] = value
- return true
- }
- func (this *ReceivingWindow) Remove(idx uint32) *DataSegment {
- pos := this.Position(idx)
- e := this.list[pos]
- this.list[pos] = nil
- return e
- }
- func (this *ReceivingWindow) RemoveFirst() *DataSegment {
- return this.Remove(0)
- }
- func (this *ReceivingWindow) Advance() {
- this.start++
- if this.start == this.size {
- this.start = 0
- }
- }
- type ReceivingQueue struct {
- sync.Mutex
- closed bool
- cache *alloc.Buffer
- queue chan *alloc.Buffer
- timeout time.Time
- }
- func NewReceivingQueue(size uint32) *ReceivingQueue {
- return &ReceivingQueue{
- queue: make(chan *alloc.Buffer, size),
- }
- }
- func (this *ReceivingQueue) Read(buf []byte) (int, error) {
- if this.closed {
- return 0, io.EOF
- }
- if this.cache.Len() > 0 {
- nBytes, err := this.cache.Read(buf)
- if this.cache.IsEmpty() {
- this.cache.Release()
- this.cache = nil
- }
- return nBytes, err
- }
- var totalBytes int
- L:
- for totalBytes < len(buf) {
- timeToSleep := time.Millisecond
- select {
- case payload, open := <-this.queue:
- if !open {
- return totalBytes, io.EOF
- }
- nBytes, err := payload.Read(buf)
- totalBytes += nBytes
- if err != nil {
- return totalBytes, err
- }
- if !payload.IsEmpty() {
- this.cache = payload
- }
- buf = buf[nBytes:]
- case <-time.After(timeToSleep):
- if totalBytes > 0 {
- break L
- }
- if !this.timeout.IsZero() && this.timeout.Before(time.Now()) {
- return totalBytes, errTimeout
- }
- timeToSleep += 500 * time.Millisecond
- }
- }
- return totalBytes, nil
- }
- func (this *ReceivingQueue) Put(payload *alloc.Buffer) bool {
- this.Lock()
- defer this.Unlock()
- if this.closed {
- payload.Release()
- return false
- }
- select {
- case this.queue <- payload:
- return true
- default:
- return false
- }
- }
- func (this *ReceivingQueue) SetReadDeadline(t time.Time) error {
- this.timeout = t
- return nil
- }
- func (this *ReceivingQueue) Close() {
- this.Lock()
- defer this.Unlock()
- if this.closed {
- return
- }
- this.closed = true
- close(this.queue)
- }
- type AckList struct {
- sync.Mutex
- writer SegmentWriter
- timestamps []uint32
- numbers []uint32
- nextFlush []uint32
- }
- func NewAckList(writer SegmentWriter) *AckList {
- return &AckList{
- writer: writer,
- timestamps: make([]uint32, 0, 32),
- numbers: make([]uint32, 0, 32),
- nextFlush: make([]uint32, 0, 32),
- }
- }
- func (this *AckList) Add(number uint32, timestamp uint32) {
- this.Lock()
- defer this.Unlock()
- this.timestamps = append(this.timestamps, timestamp)
- this.numbers = append(this.numbers, number)
- this.nextFlush = append(this.nextFlush, 0)
- }
- func (this *AckList) Clear(una uint32) {
- this.Lock()
- defer this.Unlock()
- count := 0
- for i := 0; i < len(this.numbers); i++ {
- if this.numbers[i] >= una {
- if i != count {
- this.numbers[count] = this.numbers[i]
- this.timestamps[count] = this.timestamps[i]
- this.nextFlush[count] = this.nextFlush[i]
- }
- count++
- }
- }
- if count < len(this.numbers) {
- this.numbers = this.numbers[:count]
- this.timestamps = this.timestamps[:count]
- this.nextFlush = this.nextFlush[:count]
- }
- }
- func (this *AckList) Flush(current uint32, rto uint32) {
- seg := new(AckSegment)
- this.Lock()
- for i := 0; i < len(this.numbers); i++ {
- if this.nextFlush[i] <= current {
- seg.Count++
- seg.NumberList = append(seg.NumberList, this.numbers[i])
- seg.TimestampList = append(seg.TimestampList, this.timestamps[i])
- this.nextFlush[i] = current + rto/2
- if seg.Count == 128 {
- break
- }
- }
- }
- this.Unlock()
- if seg.Count > 0 {
- this.writer.Write(seg)
- }
- }
- type ReceivingWorker struct {
- kcp *KCP
- queue *ReceivingQueue
- window *ReceivingWindow
- windowMutex sync.Mutex
- acklist *AckList
- updated bool
- nextNumber uint32
- windowSize uint32
- }
- func NewReceivingWorker(kcp *KCP) *ReceivingWorker {
- windowSize := effectiveConfig.GetReceivingWindowSize()
- worker := &ReceivingWorker{
- kcp: kcp,
- queue: NewReceivingQueue(effectiveConfig.GetReceivingQueueSize()),
- window: NewReceivingWindow(windowSize),
- windowSize: windowSize,
- }
- worker.acklist = NewAckList(worker)
- return worker
- }
- func (this *ReceivingWorker) ProcessSendingNext(number uint32) {
- this.acklist.Clear(number)
- }
- func (this *ReceivingWorker) ProcessSegment(seg *DataSegment) {
- number := seg.Number
- idx := number - this.nextNumber
- if idx >= this.windowSize {
- return
- }
- this.ProcessSendingNext(seg.SendingNext)
- this.acklist.Add(number, seg.Timestamp)
- this.windowMutex.Lock()
- defer this.windowMutex.Unlock()
- if !this.window.Set(idx, seg) {
- seg.Release()
- }
- for {
- seg := this.window.RemoveFirst()
- if seg == nil {
- break
- }
- if !this.queue.Put(seg.Data) {
- this.window.Set(0, seg)
- break
- }
- seg.Data = nil
- this.window.Advance()
- this.nextNumber++
- this.updated = true
- }
- }
- func (this *ReceivingWorker) Read(b []byte) (int, error) {
- return this.queue.Read(b)
- }
- func (this *ReceivingWorker) SetReadDeadline(t time.Time) {
- this.queue.SetReadDeadline(t)
- }
- func (this *ReceivingWorker) Flush() {
- this.acklist.Flush(this.kcp.current, this.kcp.rx_rto)
- }
- func (this *ReceivingWorker) Write(seg Segment) {
- ackSeg := seg.(*AckSegment)
- ackSeg.Conv = this.kcp.conv
- ackSeg.ReceivingNext = this.nextNumber
- ackSeg.ReceivingWindow = this.nextNumber + this.windowSize
- if this.kcp.state == StateReadyToClose {
- ackSeg.Opt = SegmentOptionClose
- }
- this.kcp.output.Write(ackSeg)
- this.updated = false
- }
- func (this *ReceivingWorker) CloseRead() {
- this.queue.Close()
- }
- func (this *ReceivingWorker) PingNecessary() bool {
- return this.updated
- }
|