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- package socks
- import (
- "errors"
- "io"
- "net"
- "sync"
- "time"
- "github.com/v2ray/v2ray-core/app"
- "github.com/v2ray/v2ray-core/common/alloc"
- "github.com/v2ray/v2ray-core/common/log"
- v2net "github.com/v2ray/v2ray-core/common/net"
- "github.com/v2ray/v2ray-core/proxy"
- "github.com/v2ray/v2ray-core/proxy/socks/protocol"
- "github.com/v2ray/v2ray-core/transport/hub"
- )
- var (
- UnsupportedSocksCommand = errors.New("Unsupported socks command.")
- UnsupportedAuthMethod = errors.New("Unsupported auth method.")
- )
- // SocksServer is a SOCKS 5 proxy server
- type SocksServer struct {
- tcpMutex sync.RWMutex
- udpMutex sync.RWMutex
- accepting bool
- space app.Space
- config *Config
- tcpListener *hub.TCPListener
- udpConn *net.UDPConn
- udpAddress v2net.Destination
- listeningPort v2net.Port
- }
- func NewSocksServer(space app.Space, config *Config) *SocksServer {
- return &SocksServer{
- space: space,
- config: config,
- }
- }
- func (this *SocksServer) Port() v2net.Port {
- return this.listeningPort
- }
- func (this *SocksServer) Close() {
- this.accepting = false
- if this.tcpListener != nil {
- this.tcpMutex.Lock()
- this.tcpListener.Close()
- this.tcpListener = nil
- this.tcpMutex.Unlock()
- }
- if this.udpConn != nil {
- this.udpConn.Close()
- this.udpMutex.Lock()
- this.udpConn = nil
- this.udpMutex.Unlock()
- }
- }
- func (this *SocksServer) Listen(port v2net.Port) error {
- if this.accepting {
- if this.listeningPort == port {
- return nil
- } else {
- return proxy.ErrorAlreadyListening
- }
- }
- this.listeningPort = port
- listener, err := hub.ListenTCP(port, this.HandleConnection)
- if err != nil {
- log.Error("Socks: failed to listen on port ", port, ": ", err)
- return err
- }
- this.accepting = true
- this.tcpMutex.Lock()
- this.tcpListener = listener
- this.tcpMutex.Unlock()
- if this.config.UDPEnabled {
- this.ListenUDP(port)
- }
- return nil
- }
- func (this *SocksServer) HandleConnection(connection *hub.TCPConn) {
- defer connection.Close()
- reader := v2net.NewTimeOutReader(120, connection)
- auth, auth4, err := protocol.ReadAuthentication(reader)
- if err != nil && err != protocol.Socks4Downgrade {
- log.Error("Socks: failed to read authentication: ", err)
- return
- }
- if err != nil && err == protocol.Socks4Downgrade {
- this.handleSocks4(reader, connection, auth4)
- } else {
- this.handleSocks5(reader, connection, auth)
- }
- }
- func (this *SocksServer) handleSocks5(reader *v2net.TimeOutReader, writer io.Writer, auth protocol.Socks5AuthenticationRequest) error {
- expectedAuthMethod := protocol.AuthNotRequired
- if this.config.AuthType == AuthTypePassword {
- expectedAuthMethod = protocol.AuthUserPass
- }
- if !auth.HasAuthMethod(expectedAuthMethod) {
- authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod)
- err := protocol.WriteAuthentication(writer, authResponse)
- if err != nil {
- log.Error("Socks: failed to write authentication: ", err)
- return err
- }
- log.Warning("Socks: client doesn't support allowed any auth methods.")
- return UnsupportedAuthMethod
- }
- authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod)
- err := protocol.WriteAuthentication(writer, authResponse)
- if err != nil {
- log.Error("Socks: failed to write authentication: ", err)
- return err
- }
- if this.config.AuthType == AuthTypePassword {
- upRequest, err := protocol.ReadUserPassRequest(reader)
- if err != nil {
- log.Error("Socks: failed to read username and password: ", err)
- return err
- }
- status := byte(0)
- if !this.config.HasAccount(upRequest.Username(), upRequest.Password()) {
- status = byte(0xFF)
- }
- upResponse := protocol.NewSocks5UserPassResponse(status)
- err = protocol.WriteUserPassResponse(writer, upResponse)
- if err != nil {
- log.Error("Socks: failed to write user pass response: ", err)
- return err
- }
- if status != byte(0) {
- log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail())
- return proxy.InvalidAuthentication
- }
- }
- request, err := protocol.ReadRequest(reader)
- if err != nil {
- log.Error("Socks: failed to read request: ", err)
- return err
- }
- if request.Command == protocol.CmdUdpAssociate && this.config.UDPEnabled {
- return this.handleUDP(reader, writer)
- }
- if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate {
- response := protocol.NewSocks5Response()
- response.Error = protocol.ErrorCommandNotSupported
- response.Port = v2net.Port(0)
- response.SetIPv4([]byte{0, 0, 0, 0})
- responseBuffer := alloc.NewSmallBuffer().Clear()
- response.Write(responseBuffer)
- _, err = writer.Write(responseBuffer.Value)
- responseBuffer.Release()
- if err != nil {
- log.Error("Socks: failed to write response: ", err)
- return err
- }
- log.Warning("Socks: Unsupported socks command ", request.Command)
- return UnsupportedSocksCommand
- }
- response := protocol.NewSocks5Response()
- response.Error = protocol.ErrorSuccess
- // Some SOCKS software requires a value other than dest. Let's fake one:
- response.Port = v2net.Port(1717)
- response.SetIPv4([]byte{0, 0, 0, 0})
- responseBuffer := alloc.NewSmallBuffer().Clear()
- response.Write(responseBuffer)
- _, err = writer.Write(responseBuffer.Value)
- responseBuffer.Release()
- if err != nil {
- log.Error("Socks: failed to write response: ", err)
- return err
- }
- dest := request.Destination()
- log.Info("Socks: TCP Connect request to ", dest)
- packet := v2net.NewPacket(dest, nil, true)
- this.transport(reader, writer, packet)
- return nil
- }
- func (this *SocksServer) handleUDP(reader *v2net.TimeOutReader, writer io.Writer) error {
- response := protocol.NewSocks5Response()
- response.Error = protocol.ErrorSuccess
- udpAddr := this.udpAddress
- response.Port = udpAddr.Port()
- switch {
- case udpAddr.Address().IsIPv4():
- response.SetIPv4(udpAddr.Address().IP())
- case udpAddr.Address().IsIPv6():
- response.SetIPv6(udpAddr.Address().IP())
- case udpAddr.Address().IsDomain():
- response.SetDomain(udpAddr.Address().Domain())
- }
- responseBuffer := alloc.NewSmallBuffer().Clear()
- response.Write(responseBuffer)
- _, err := writer.Write(responseBuffer.Value)
- responseBuffer.Release()
- if err != nil {
- log.Error("Socks: failed to write response: ", err)
- return err
- }
- reader.SetTimeOut(300) /* 5 minutes */
- v2net.ReadFrom(reader, nil) // Just in case of anything left in the socket
- // The TCP connection closes after this method returns. We need to wait until
- // the client closes it.
- // TODO: get notified from UDP part
- <-time.After(5 * time.Minute)
- return nil
- }
- func (this *SocksServer) handleSocks4(reader io.Reader, writer io.Writer, auth protocol.Socks4AuthenticationRequest) error {
- result := protocol.Socks4RequestGranted
- if auth.Command == protocol.CmdBind {
- result = protocol.Socks4RequestRejected
- }
- socks4Response := protocol.NewSocks4AuthenticationResponse(result, auth.Port, auth.IP[:])
- responseBuffer := alloc.NewSmallBuffer().Clear()
- socks4Response.Write(responseBuffer)
- writer.Write(responseBuffer.Value)
- responseBuffer.Release()
- if result == protocol.Socks4RequestRejected {
- log.Warning("Socks: Unsupported socks 4 command ", auth.Command)
- return UnsupportedSocksCommand
- }
- dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port)
- packet := v2net.NewPacket(dest, nil, true)
- this.transport(reader, writer, packet)
- return nil
- }
- func (this *SocksServer) transport(reader io.Reader, writer io.Writer, firstPacket v2net.Packet) {
- ray := this.space.PacketDispatcher().DispatchToOutbound(firstPacket)
- input := ray.InboundInput()
- output := ray.InboundOutput()
- var inputFinish, outputFinish sync.Mutex
- inputFinish.Lock()
- outputFinish.Lock()
- go func() {
- v2net.ReaderToChan(input, reader)
- inputFinish.Unlock()
- close(input)
- }()
- go func() {
- v2net.ChanToWriter(writer, output)
- outputFinish.Unlock()
- }()
- outputFinish.Lock()
- }
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