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- // +build !windows
- package platform
- import (
- "os"
- "path/filepath"
- )
- func ExpandEnv(s string) string {
- return os.ExpandEnv(s)
- }
- func LineSeparator() string {
- return "\n"
- }
- func GetToolLocation(file string) string {
- const name = "v2ray.location.tool"
- toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
- return filepath.Join(toolPath, file)
- }
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