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- package alloc
- import (
- "sync"
- )
- type BufferPool struct {
- chain chan []byte
- allocator *sync.Pool
- }
- func NewBufferPool(bufferSize, poolSize int) *BufferPool {
- pool := &BufferPool{
- chain: make(chan []byte, poolSize),
- allocator: &sync.Pool{
- New: func() interface{} { return make([]byte, bufferSize) },
- },
- }
- for i := 0; i < poolSize/2; i++ {
- pool.chain <- make([]byte, bufferSize)
- }
- return pool
- }
- func (p *BufferPool) Allocate() *Buffer {
- var b []byte
- select {
- case b = <-p.chain:
- default:
- b = p.allocator.Get().([]byte)
- }
- return CreateBuffer(b, p)
- }
- func (p *BufferPool) Free(buffer *Buffer) {
- rawBuffer := buffer.head
- if rawBuffer == nil {
- return
- }
- select {
- case p.chain <- rawBuffer:
- default:
- p.allocator.Put(rawBuffer)
- }
- }
- const (
- SmallBufferSize = 1600 - defaultOffset
- BufferSize = 8*1024 - defaultOffset
- LargeBufferSize = 64*1024 - defaultOffset
- )
- var smallPool = NewBufferPool(1600, 128)
- var mediumPool = NewBufferPool(8*1024, 128)
- var largePool = NewBufferPool(64*1024, 64)
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