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- package socks
- import (
- "github.com/v2ray/v2ray-core/common/alloc"
- "github.com/v2ray/v2ray-core/common/log"
- v2net "github.com/v2ray/v2ray-core/common/net"
- "github.com/v2ray/v2ray-core/proxy/socks/protocol"
- "github.com/v2ray/v2ray-core/transport/internet/udp"
- )
- func (this *Server) listenUDP() error {
- this.udpServer = udp.NewUDPServer(this.packetDispatcher)
- udpHub, err := udp.ListenUDP(this.meta.Address, this.meta.Port, this.handleUDPPayload)
- if err != nil {
- log.Error("Socks: Failed to listen on udp ", this.meta.Address, ":", this.meta.Port)
- return err
- }
- this.udpMutex.Lock()
- this.udpAddress = v2net.UDPDestination(this.config.Address, this.meta.Port)
- this.udpHub = udpHub
- this.udpMutex.Unlock()
- return nil
- }
- func (this *Server) handleUDPPayload(payload *alloc.Buffer, source v2net.Destination) {
- log.Info("Socks: Client UDP connection from ", source)
- request, err := protocol.ReadUDPRequest(payload.Value)
- payload.Release()
- if err != nil {
- log.Error("Socks: Failed to parse UDP request: ", err)
- return
- }
- if request.Data.Len() == 0 {
- request.Data.Release()
- return
- }
- if request.Fragment != 0 {
- log.Warning("Socks: Dropping fragmented UDP packets.")
- // TODO handle fragments
- request.Data.Release()
- return
- }
- log.Info("Socks: Send packet to ", request.Destination(), " with ", request.Data.Len(), " bytes")
- log.Access(source, request.Destination, log.AccessAccepted, "")
- this.udpServer.Dispatch(source, request.Destination(), request.Data, func(destination v2net.Destination, payload *alloc.Buffer) {
- response := &protocol.Socks5UDPRequest{
- Fragment: 0,
- Address: request.Destination().Address(),
- Port: request.Destination().Port(),
- Data: payload,
- }
- log.Info("Socks: Writing back UDP response with ", payload.Len(), " bytes to ", destination)
- udpMessage := alloc.NewSmallBuffer().Clear()
- response.Write(udpMessage)
- this.udpMutex.RLock()
- if !this.accepting {
- this.udpMutex.RUnlock()
- return
- }
- nBytes, err := this.udpHub.WriteTo(udpMessage.Value, destination)
- this.udpMutex.RUnlock()
- udpMessage.Release()
- response.Data.Release()
- if err != nil {
- log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", destination, ": ", err)
- }
- })
- }
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