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- package udp
- import (
- "net"
- "github.com/v2ray/v2ray-core/common/alloc"
- v2net "github.com/v2ray/v2ray-core/common/net"
- )
- type UDPPayloadHandler func(*alloc.Buffer, v2net.Destination)
- type UDPHub struct {
- conn *net.UDPConn
- callback UDPPayloadHandler
- accepting bool
- }
- func ListenUDP(address v2net.Address, port v2net.Port, callback UDPPayloadHandler) (*UDPHub, error) {
- udpConn, err := net.ListenUDP("udp", &net.UDPAddr{
- IP: address.IP(),
- Port: int(port),
- })
- if err != nil {
- return nil, err
- }
- hub := &UDPHub{
- conn: udpConn,
- callback: callback,
- }
- go hub.start()
- return hub, nil
- }
- func (this *UDPHub) Close() {
- this.accepting = false
- this.conn.Close()
- }
- func (this *UDPHub) WriteTo(payload []byte, dest v2net.Destination) (int, error) {
- return this.conn.WriteToUDP(payload, &net.UDPAddr{
- IP: dest.Address().IP(),
- Port: int(dest.Port()),
- })
- }
- func (this *UDPHub) start() {
- this.accepting = true
- for this.accepting {
- buffer := alloc.NewBuffer()
- nBytes, addr, err := this.conn.ReadFromUDP(buffer.Value)
- if err != nil {
- buffer.Release()
- continue
- }
- buffer.Slice(0, nBytes)
- dest := v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port))
- go this.callback(buffer, dest)
- }
- }
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