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							- package scenarios
 
- import (
 
- 	"io/ioutil"
 
- 	"os"
 
- 	"os/exec"
 
- 	"path/filepath"
 
- 	"runtime"
 
- 	"time"
 
- 	_ "github.com/v2ray/v2ray-core/app/router/rules"
 
- 	"github.com/v2ray/v2ray-core/common/log"
 
- 	// The following are necessary as they register handlers in their init functions.
 
- 	_ "github.com/v2ray/v2ray-core/proxy/blackhole"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/dokodemo"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/freedom"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/http"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/shadowsocks"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/socks"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/vmess/inbound"
 
- 	_ "github.com/v2ray/v2ray-core/proxy/vmess/outbound"
 
- )
 
- var (
 
- 	runningServers = make([]*exec.Cmd, 0, 10)
 
- 	binaryPath string
 
- )
 
- func BuildV2Ray() error {
 
- 	if len(binaryPath) > 0 {
 
- 		return nil
 
- 	}
 
- 	dir, err := ioutil.TempDir("", "v2ray")
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	binaryPath = filepath.Join(dir, "v2ray")
 
- 	if runtime.GOOS == "windows" {
 
- 		binaryPath += ".exe"
 
- 	}
 
- 	cmd := exec.Command("go", "build", "-tags=json", "-o="+binaryPath, filepath.Join("github.com", "v2ray", "v2ray-core", "release", "server"))
 
- 	return cmd.Run()
 
- }
 
- func TestFile(filename string) string {
 
- 	return filepath.Join(os.Getenv("GOPATH"), "src", "github.com", "v2ray", "v2ray-core", "testing", "scenarios", "data", filename)
 
- }
 
- func InitializeServerSetOnce(testcase string) error {
 
- 	if err := InitializeServerServer(testcase); err != nil {
 
- 		return err
 
- 	}
 
- 	if err := InitializeServerClient(testcase); err != nil {
 
- 		return err
 
- 	}
 
- 	return nil
 
- }
 
- func InitializeServerServer(testcase string) error {
 
- 	return InitializeServer(TestFile(testcase + "_server.json"))
 
- }
 
- func InitializeServerClient(testcase string) error {
 
- 	return InitializeServer(TestFile(testcase + "_client.json"))
 
- }
 
- func InitializeServer(configFile string) error {
 
- 	err := BuildV2Ray()
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	proc := exec.Command(binaryPath, "-config="+configFile)
 
- 	proc.Stderr = os.Stderr
 
- 	proc.Stdout = os.Stdout
 
- 	err = proc.Start()
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	time.Sleep(time.Second)
 
- 	runningServers = append(runningServers, proc)
 
- 	return nil
 
- }
 
- func CloseAllServers() {
 
- 	log.Info("Closing all servers.")
 
- 	for _, server := range runningServers {
 
- 		server.Process.Kill()
 
- 	}
 
- 	runningServers = make([]*exec.Cmd, 0, 10)
 
- 	log.Info("All server closed.")
 
- }
 
 
  |