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- package scenarios
- import (
- "io/ioutil"
- "os"
- "os/exec"
- "path/filepath"
- _ "github.com/v2ray/v2ray-core/app/router/rules"
- "github.com/v2ray/v2ray-core/common/log"
- // The following are necessary as they register handlers in their init functions.
- _ "github.com/v2ray/v2ray-core/proxy/blackhole"
- _ "github.com/v2ray/v2ray-core/proxy/dokodemo"
- _ "github.com/v2ray/v2ray-core/proxy/freedom"
- _ "github.com/v2ray/v2ray-core/proxy/http"
- _ "github.com/v2ray/v2ray-core/proxy/shadowsocks"
- _ "github.com/v2ray/v2ray-core/proxy/socks"
- _ "github.com/v2ray/v2ray-core/proxy/vmess/inbound"
- _ "github.com/v2ray/v2ray-core/proxy/vmess/outbound"
- )
- var (
- runningServers = make([]*exec.Cmd, 0, 10)
- binaryPath string
- )
- func BuildV2Ray() error {
- if len(binaryPath) > 0 {
- return nil
- }
- dir, err := ioutil.TempDir("", "v2ray")
- if err != nil {
- return err
- }
- binaryPath = filepath.Join(dir, "v2ray.exe")
- cmd := exec.Command("go", "build", "-tags=json", "-o="+binaryPath, filepath.Join("github.com", "v2ray", "v2ray-core", "release", "server"))
- return cmd.Run()
- }
- func TestFile(filename string) string {
- return filepath.Join(os.Getenv("GOPATH"), "src", "github.com", "v2ray", "v2ray-core", "testing", "scenarios", "data", filename)
- }
- func InitializeServerSetOnce(testcase string) error {
- if err := InitializeServerServer(testcase); err != nil {
- return err
- }
- if err := InitializeServerClient(testcase); err != nil {
- return err
- }
- return nil
- }
- func InitializeServerServer(testcase string) error {
- return InitializeServer(TestFile(testcase + "_server.json"))
- }
- func InitializeServerClient(testcase string) error {
- return InitializeServer(TestFile(testcase + "_client.json"))
- }
- func InitializeServer(configFile string) error {
- err := BuildV2Ray()
- if err != nil {
- return err
- }
- proc := exec.Command(binaryPath, "-config="+configFile)
- proc.Stderr = os.Stderr
- proc.Stdout = os.Stdout
- err = proc.Start()
- if err != nil {
- return err
- }
- runningServers = append(runningServers, proc)
- return nil
- }
- func CloseAllServers() {
- log.Info("Closing all servers.")
- for _, server := range runningServers {
- server.Process.Kill()
- }
- runningServers = make([]*exec.Cmd, 0, 10)
- log.Info("All server closed.")
- }
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