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- package signal
- import (
- "context"
- "time"
- )
- type ActivityTimer interface {
- Update()
- }
- type realActivityTimer struct {
- updated chan bool
- timeout time.Duration
- ctx context.Context
- cancel context.CancelFunc
- }
- func (t *realActivityTimer) Update() {
- select {
- case t.updated <- true:
- default:
- }
- }
- func (t *realActivityTimer) run() {
- for {
- select {
- case <-time.After(t.timeout):
- case <-t.ctx.Done():
- return
- }
- select {
- case <-t.updated:
- // Updated keep waiting.
- default:
- t.cancel()
- return
- }
- }
- }
- func CancelAfterInactivity(ctx context.Context, timeout time.Duration) (context.Context, ActivityTimer) {
- ctx, cancel := context.WithCancel(ctx)
- timer := &realActivityTimer{
- ctx: ctx,
- cancel: cancel,
- timeout: timeout,
- updated: make(chan bool, 1),
- }
- go timer.run()
- return ctx, timer
- }
- type noOpActivityTimer struct{}
- func (noOpActivityTimer) Update() {}
- func BackgroundTimer() ActivityTimer {
- return noOpActivityTimer{}
- }
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