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							- package mocks
 
- import (
 
- 	"bytes"
 
- 	"github.com/v2ray/v2ray-core"
 
- 	"github.com/v2ray/v2ray-core/common/alloc"
 
- 	v2net "github.com/v2ray/v2ray-core/common/net"
 
- )
 
- type InboundConnectionHandler struct {
 
- 	Data2Send    []byte
 
- 	DataReturned *bytes.Buffer
 
- 	Port         uint16
 
- 	Server       *core.Point
 
- }
 
- func (handler *InboundConnectionHandler) Listen(port uint16) error {
 
- 	handler.Port = port
 
- 	return nil
 
- }
 
- func (handler *InboundConnectionHandler) Communicate(packet v2net.Packet) error {
 
- 	ray := handler.Server.DispatchToOutbound(packet)
 
- 	input := ray.InboundInput()
 
- 	output := ray.InboundOutput()
 
- 	buffer := alloc.NewBuffer()
 
- 	buffer.Clear()
 
- 	buffer.Append(handler.Data2Send)
 
- 	input <- buffer
 
- 	close(input)
 
- 	v2net.ChanToWriter(handler.DataReturned, output)
 
- 	return nil
 
- }
 
- func (handler *InboundConnectionHandler) Create(point *core.Point, config interface{}) (core.InboundConnectionHandler, error) {
 
- 	handler.Server = point
 
- 	return handler, nil
 
- }
 
 
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