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							- package alloc
 
- import (
 
- 	"time"
 
- )
 
- // Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles
 
- // the buffer into an internal buffer pool, in order to recreate a buffer more
 
- // quickly.
 
- type Buffer struct {
 
- 	head  []byte
 
- 	pool  *bufferPool
 
- 	Value []byte
 
- }
 
- // Release recycles the buffer into an internal buffer pool.
 
- func (b *Buffer) Release() {
 
- 	b.pool.free(b)
 
- 	b.head = nil
 
- 	b.Value = nil
 
- 	b.pool = nil
 
- }
 
- // Clear clears the content of the buffer, results an empty buffer with
 
- // Len() = 0.
 
- func (b *Buffer) Clear() *Buffer {
 
- 	b.Value = b.head[:0]
 
- 	return b
 
- }
 
- // AppendBytes appends one or more bytes to the end of the buffer.
 
- func (b *Buffer) AppendBytes(bytes ...byte) *Buffer {
 
- 	b.Value = append(b.Value, bytes...)
 
- 	return b
 
- }
 
- // Append appends a byte array to the end of the buffer.
 
- func (b *Buffer) Append(data []byte) *Buffer {
 
- 	b.Value = append(b.Value, data...)
 
- 	return b
 
- }
 
- // Slice cuts the buffer at the given position.
 
- func (b *Buffer) Slice(from, to int) *Buffer {
 
- 	b.Value = b.Value[from:to]
 
- 	return b
 
- }
 
- // SliceFrom cuts the buffer at the given position.
 
- func (b *Buffer) SliceFrom(from int) *Buffer {
 
- 	b.Value = b.Value[from:]
 
- 	return b
 
- }
 
- // Len returns the length of the buffer content.
 
- func (b *Buffer) Len() int {
 
- 	return len(b.Value)
 
- }
 
- // IsFull returns true if the buffer has no more room to grow.
 
- func (b *Buffer) IsFull() bool {
 
- 	return len(b.Value) == cap(b.Value)
 
- }
 
- // Write implements Write method in io.Writer.
 
- func (b *Buffer) Write(data []byte) (int, error) {
 
- 	b.Append(data)
 
- 	return len(data), nil
 
- }
 
- type bufferPool struct {
 
- 	chain        chan []byte
 
- 	bufferSize   int
 
- 	buffers2Keep int
 
- }
 
- func newBufferPool(bufferSize, buffers2Keep, poolSize int) *bufferPool {
 
- 	pool := &bufferPool{
 
- 		chain:        make(chan []byte, poolSize),
 
- 		bufferSize:   bufferSize,
 
- 		buffers2Keep: buffers2Keep,
 
- 	}
 
- 	for i := 0; i < buffers2Keep; i++ {
 
- 		pool.chain <- make([]byte, bufferSize)
 
- 	}
 
- 	go pool.cleanup(time.Tick(1 * time.Second))
 
- 	return pool
 
- }
 
- func (p *bufferPool) allocate() *Buffer {
 
- 	var b []byte
 
- 	select {
 
- 	case b = <-p.chain:
 
- 	default:
 
- 		b = make([]byte, p.bufferSize)
 
- 	}
 
- 	return &Buffer{
 
- 		head:  b,
 
- 		pool:  p,
 
- 		Value: b,
 
- 	}
 
- }
 
- func (p *bufferPool) free(buffer *Buffer) {
 
- 	select {
 
- 	case p.chain <- buffer.head:
 
- 	default:
 
- 	}
 
- }
 
- func (p *bufferPool) cleanup(tick <-chan time.Time) {
 
- 	for range tick {
 
- 		pSize := len(p.chain)
 
- 		if pSize > p.buffers2Keep {
 
- 			<-p.chain
 
- 			continue
 
- 		}
 
- 		for delta := p.buffers2Keep - pSize; delta > 0; delta-- {
 
- 			select {
 
- 			case p.chain <- make([]byte, p.bufferSize):
 
- 			default:
 
- 			}
 
- 		}
 
- 	}
 
- }
 
- var smallPool = newBufferPool(1024, 16, 64)
 
- var mediumPool = newBufferPool(8*1024, 256, 2048)
 
- var largePool = newBufferPool(64*1024, 128, 1024)
 
- // NewSmallBuffer creates a Buffer with 1K bytes of arbitrary content.
 
- func NewSmallBuffer() *Buffer {
 
- 	return smallPool.allocate()
 
- }
 
- // NewBuffer creates a Buffer with 8K bytes of arbitrary content.
 
- func NewBuffer() *Buffer {
 
- 	return mediumPool.allocate()
 
- }
 
- // NewLargeBuffer creates a Buffer with 64K bytes of arbitrary content.
 
- func NewLargeBuffer() *Buffer {
 
- 	return largePool.allocate()
 
- }
 
 
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