| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212 | // Package alloc provides a light-weight memory allocation mechanism.package allocimport (	"hash"	"io"	"v2ray.com/core/common/serial")const (	defaultOffset = 16)// Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles// the buffer into an internal buffer pool, in order to recreate a buffer more// quickly.type Buffer struct {	head   []byte	pool   Pool	Value  []byte	offset int}func CreateBuffer(container []byte, parent Pool) *Buffer {	b := new(Buffer)	b.head = container	b.pool = parent	b.Value = b.head[defaultOffset:]	b.offset = defaultOffset	return b}// Release recycles the buffer into an internal buffer pool.func (b *Buffer) Release() {	if b == nil || b.head == nil {		return	}	if b.pool != nil {		b.pool.Free(b)	}	b.head = nil	b.Value = nil	b.pool = nil}// Clear clears the content of the buffer, results an empty buffer with// Len() = 0.func (b *Buffer) Clear() *Buffer {	b.offset = defaultOffset	b.Value = b.head[b.offset:b.offset]	return b}// Reset resets this Buffer into its original state.func (b *Buffer) Reset() *Buffer {	b.offset = defaultOffset	b.Value = b.head[b.offset:]	return b}// AppendBytes appends one or more bytes to the end of the buffer.func (b *Buffer) AppendBytes(bytes ...byte) *Buffer {	b.Value = append(b.Value, bytes...)	return b}// Append appends a byte array to the end of the buffer.func (b *Buffer) Append(data []byte) *Buffer {	b.Value = append(b.Value, data...)	return b}// AppendString appends a given string to the end of the buffer.func (b *Buffer) AppendString(s string) *Buffer {	b.Value = append(b.Value, s...)	return b}func (b *Buffer) AppendUint16(val uint16) *Buffer {	b.Value = serial.Uint16ToBytes(val, b.Value)	return b}func (b *Buffer) AppendUint32(val uint32) *Buffer {	b.Value = serial.Uint32ToBytes(val, b.Value)	return b}// Prepend prepends bytes in front of the buffer. Caller must ensure total bytes prepended is// no more than 16 bytes.func (b *Buffer) Prepend(data []byte) *Buffer {	b.SliceBack(len(data))	copy(b.Value, data)	return b}func (b *Buffer) PrependBytes(data ...byte) *Buffer {	return b.Prepend(data)}func (b *Buffer) PrependUint16(val uint16) *Buffer {	b.SliceBack(2)	serial.Uint16ToBytes(val, b.Value[:0])	return b}func (b *Buffer) PrependUint32(val uint32) *Buffer {	b.SliceBack(4)	serial.Uint32ToBytes(val, b.Value[:0])	return b}func (b *Buffer) PrependHash(h hash.Hash) *Buffer {	b.SliceBack(h.Size())	h.Sum(b.Value[:0])	return b}// Bytes returns the content bytes of this Buffer.func (b *Buffer) Bytes() []byte {	return b.Value}// Slice cuts the buffer at the given position.func (b *Buffer) Slice(from, to int) *Buffer {	b.offset += from	b.Value = b.Value[from:to]	return b}// SliceFrom cuts the buffer at the given position.func (b *Buffer) SliceFrom(from int) *Buffer {	b.offset += from	b.Value = b.Value[from:]	return b}// SliceBack extends the Buffer to its front by offset bytes.// Caller must ensure cumulated offset is no more than 16.func (b *Buffer) SliceBack(offset int) *Buffer {	newoffset := b.offset - offset	if newoffset < 0 {		panic("Negative buffer offset.")	}	b.Value = b.head[newoffset : b.offset+len(b.Value)]	b.offset = newoffset	return b}// Len returns the length of the buffer content.func (b *Buffer) Len() int {	if b == nil {		return 0	}	return len(b.Value)}func (b *Buffer) IsEmpty() bool {	return b.Len() == 0}// IsFull returns true if the buffer has no more room to grow.func (b *Buffer) IsFull() bool {	return len(b.Value) == cap(b.Value)}// Write implements Write method in io.Writer.func (b *Buffer) Write(data []byte) (int, error) {	b.Append(data)	return len(data), nil}// Read implements io.Reader.Read().func (b *Buffer) Read(data []byte) (int, error) {	if b.Len() == 0 {		return 0, io.EOF	}	nBytes := copy(data, b.Value)	if nBytes == b.Len() {		b.Clear()	} else {		b.Value = b.Value[nBytes:]		b.offset += nBytes	}	return nBytes, nil}func (b *Buffer) FillFrom(reader io.Reader) (int, error) {	begin := b.Len()	b.Value = b.Value[:cap(b.Value)]	nBytes, err := reader.Read(b.Value[begin:])	b.Value = b.Value[:begin+nBytes]	return nBytes, err}func (b *Buffer) String() string {	return string(b.Value)}// NewBuffer creates a Buffer with 8K bytes of arbitrary content.func NewBuffer() *Buffer {	return mediumPool.Allocate()}func NewSmallBuffer() *Buffer {	return smallPool.Allocate()}func NewLocalBuffer(size int) *Buffer {	return CreateBuffer(make([]byte, size), nil)}
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