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- package kcp
- import (
- "sync"
- "github.com/v2ray/v2ray-core/common/alloc"
- )
- type SendingWindow struct {
- start uint32
- cap uint32
- len uint32
- last uint32
- data []*DataSegment
- prev []uint32
- next []uint32
- inFlightSize uint32
- totalInFlightSize uint32
- writer SegmentWriter
- onPacketLoss func(uint32)
- }
- func NewSendingWindow(size uint32, inFlightSize uint32, writer SegmentWriter, onPacketLoss func(uint32)) *SendingWindow {
- window := &SendingWindow{
- start: 0,
- cap: size,
- len: 0,
- last: 0,
- data: make([]*DataSegment, size),
- prev: make([]uint32, size),
- next: make([]uint32, size),
- writer: writer,
- onPacketLoss: onPacketLoss,
- inFlightSize: inFlightSize,
- }
- return window
- }
- func (this *SendingWindow) Len() int {
- return int(this.len)
- }
- func (this *SendingWindow) Push(seg *DataSegment) {
- pos := (this.start + this.len) % this.cap
- this.data[pos] = seg
- if this.len > 0 {
- this.next[this.last] = pos
- this.prev[pos] = this.last
- }
- this.last = pos
- this.len++
- }
- func (this *SendingWindow) First() *DataSegment {
- return this.data[this.start]
- }
- func (this *SendingWindow) Clear(una uint32) {
- for this.Len() > 0 && this.data[this.start].Number < una {
- this.Remove(0)
- }
- }
- func (this *SendingWindow) Remove(idx uint32) {
- if this.len == 0 {
- return
- }
- pos := (this.start + idx) % this.cap
- seg := this.data[pos]
- if seg == nil {
- return
- }
- this.totalInFlightSize--
- seg.Release()
- this.data[pos] = nil
- if pos == this.start && pos == this.last {
- this.len = 0
- this.start = 0
- this.last = 0
- } else if pos == this.start {
- delta := this.next[pos] - this.start
- if this.next[pos] < this.start {
- delta = this.next[pos] + this.cap - this.start
- }
- this.start = this.next[pos]
- this.len -= delta
- } else if pos == this.last {
- this.last = this.prev[pos]
- } else {
- this.next[this.prev[pos]] = this.next[pos]
- this.prev[this.next[pos]] = this.prev[pos]
- }
- }
- func (this *SendingWindow) HandleFastAck(number uint32) {
- if this.len == 0 {
- return
- }
- for i := this.start; ; i = this.next[i] {
- seg := this.data[i]
- if _itimediff(number, seg.Number) < 0 {
- break
- }
- if number != seg.Number {
- seg.ackSkipped++
- }
- if i == this.last {
- break
- }
- }
- }
- func (this *SendingWindow) Flush(current uint32, resend uint32, rto uint32) {
- if this.Len() == 0 {
- return
- }
- var lost uint32
- var inFlightSize uint32
- for i := this.start; ; i = this.next[i] {
- segment := this.data[i]
- needsend := false
- if segment.transmit == 0 {
- needsend = true
- segment.transmit++
- segment.timeout = current + rto
- this.totalInFlightSize++
- } else if _itimediff(current, segment.timeout) >= 0 {
- needsend = true
- segment.transmit++
- segment.timeout = current + rto
- lost++
- } else if segment.ackSkipped >= resend {
- needsend = true
- segment.transmit++
- segment.ackSkipped = 0
- segment.timeout = current + rto
- }
- if needsend {
- this.writer.Write(segment)
- inFlightSize++
- if inFlightSize >= this.inFlightSize {
- break
- }
- }
- if i == this.last {
- break
- }
- }
- if inFlightSize > 0 && this.totalInFlightSize != 0 {
- rate := lost * 100 / this.totalInFlightSize
- this.onPacketLoss(rate)
- }
- }
- type SendingQueue struct {
- start uint32
- cap uint32
- len uint32
- list []*DataSegment
- }
- func NewSendingQueue(size uint32) *SendingQueue {
- return &SendingQueue{
- start: 0,
- cap: size,
- list: make([]*DataSegment, size),
- len: 0,
- }
- }
- func (this *SendingQueue) IsFull() bool {
- return this.len == this.cap
- }
- func (this *SendingQueue) IsEmpty() bool {
- return this.len == 0
- }
- func (this *SendingQueue) Pop() *DataSegment {
- if this.IsEmpty() {
- return nil
- }
- seg := this.list[this.start]
- this.list[this.start] = nil
- this.len--
- this.start++
- if this.start == this.cap {
- this.start = 0
- }
- return seg
- }
- func (this *SendingQueue) Push(seg *DataSegment) {
- if this.IsFull() {
- return
- }
- this.list[(this.start+this.len)%this.cap] = seg
- this.len++
- }
- func (this *SendingQueue) Clear() {
- for i := uint32(0); i < this.len; i++ {
- this.list[(i+this.start)%this.cap].Release()
- this.list[(i+this.start)%this.cap] = nil
- }
- this.start = 0
- this.len = 0
- }
- func (this *SendingQueue) Len() uint32 {
- return this.len
- }
- type SendingWorker struct {
- sync.Mutex
- kcp *KCP
- window *SendingWindow
- queue *SendingQueue
- windowSize uint32
- firstUnacknowledged uint32
- nextNumber uint32
- remoteNextNumber uint32
- controlWindow uint32
- fastResend uint32
- updated bool
- }
- func NewSendingWorker(kcp *KCP) *SendingWorker {
- worker := &SendingWorker{
- kcp: kcp,
- queue: NewSendingQueue(effectiveConfig.GetSendingQueueSize()),
- fastResend: 2,
- remoteNextNumber: 32,
- windowSize: effectiveConfig.GetSendingWindowSize(),
- controlWindow: effectiveConfig.GetSendingWindowSize(),
- }
- worker.window = NewSendingWindow(effectiveConfig.GetSendingWindowSize(), effectiveConfig.GetSendingInFlightSize(), worker, worker.OnPacketLoss)
- return worker
- }
- func (this *SendingWorker) ProcessReceivingNext(nextNumber uint32) {
- this.Lock()
- defer this.Unlock()
- this.window.Clear(nextNumber)
- this.FindFirstUnacknowledged()
- }
- // @Private
- func (this *SendingWorker) FindFirstUnacknowledged() {
- prevUna := this.firstUnacknowledged
- if this.window.Len() > 0 {
- this.firstUnacknowledged = this.window.First().Number
- } else {
- this.firstUnacknowledged = this.nextNumber
- }
- if this.firstUnacknowledged != prevUna {
- this.updated = true
- }
- }
- func (this *SendingWorker) ProcessAck(number uint32) {
- if number-this.firstUnacknowledged > this.windowSize {
- return
- }
- this.Lock()
- defer this.Unlock()
- this.window.Remove(number - this.firstUnacknowledged)
- this.FindFirstUnacknowledged()
- }
- func (this *SendingWorker) ProcessSegment(seg *AckSegment) {
- if this.remoteNextNumber < seg.ReceivingWindow {
- this.remoteNextNumber = seg.ReceivingWindow
- }
- this.ProcessReceivingNext(seg.ReceivingNext)
- var maxack uint32
- for i := 0; i < int(seg.Count); i++ {
- timestamp := seg.TimestampList[i]
- number := seg.NumberList[i]
- if this.kcp.current-timestamp < 10000 {
- this.kcp.update_ack(int32(this.kcp.current - timestamp))
- }
- this.ProcessAck(number)
- if maxack < number {
- maxack = number
- }
- }
- this.Lock()
- this.window.HandleFastAck(maxack)
- this.Unlock()
- }
- func (this *SendingWorker) Push(b []byte) int {
- nBytes := 0
- for len(b) > 0 && !this.queue.IsFull() {
- var size int
- if len(b) > int(this.kcp.mss) {
- size = int(this.kcp.mss)
- } else {
- size = len(b)
- }
- seg := &DataSegment{
- Data: alloc.NewSmallBuffer().Clear().Append(b[:size]),
- }
- this.Lock()
- this.queue.Push(seg)
- this.Unlock()
- b = b[size:]
- nBytes += size
- }
- return nBytes
- }
- func (this *SendingWorker) Write(seg Segment) {
- dataSeg := seg.(*DataSegment)
- dataSeg.Conv = this.kcp.conv
- dataSeg.Timestamp = this.kcp.current
- dataSeg.SendingNext = this.firstUnacknowledged
- dataSeg.Opt = 0
- if this.kcp.state == StateReadyToClose {
- dataSeg.Opt = SegmentOptionClose
- }
- this.kcp.output.Write(dataSeg)
- this.updated = false
- }
- func (this *SendingWorker) PingNecessary() bool {
- return this.updated
- }
- func (this *SendingWorker) OnPacketLoss(lossRate uint32) {
- if !effectiveConfig.Congestion || this.kcp.rx_srtt == 0 {
- return
- }
- if lossRate >= 15 {
- this.controlWindow = 3 * this.controlWindow / 4
- } else if lossRate <= 5 {
- this.controlWindow += this.controlWindow / 4
- }
- if this.controlWindow < 4 {
- this.controlWindow = 4
- }
- if this.controlWindow > 2*this.windowSize {
- this.controlWindow = 2 * this.windowSize
- }
- }
- func (this *SendingWorker) Flush() {
- this.Lock()
- defer this.Unlock()
- cwnd := this.firstUnacknowledged + this.windowSize
- if cwnd > this.remoteNextNumber {
- cwnd = this.remoteNextNumber
- }
- if effectiveConfig.Congestion && cwnd > this.firstUnacknowledged+this.controlWindow {
- cwnd = this.firstUnacknowledged + this.controlWindow
- }
- for !this.queue.IsEmpty() && _itimediff(this.nextNumber, cwnd) < 0 {
- seg := this.queue.Pop()
- seg.Number = this.nextNumber
- seg.timeout = this.kcp.current
- seg.ackSkipped = 0
- seg.transmit = 0
- this.window.Push(seg)
- this.nextNumber++
- }
- this.window.Flush(this.kcp.current, this.kcp.fastresend, this.kcp.rx_rto)
- }
- func (this *SendingWorker) CloseWrite() {
- this.Lock()
- defer this.Unlock()
- this.window.Clear(0xFFFFFFFF)
- this.queue.Clear()
- }
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