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							- // +build json
 
- package dns
 
- import (
 
- 	"encoding/json"
 
- 	v2net "v2ray.com/core/common/net"
 
- )
 
- func (this *Config) UnmarshalJSON(data []byte) error {
 
- 	type JsonConfig struct {
 
- 		Servers []*v2net.AddressPB          `json:"servers"`
 
- 		Hosts   map[string]*v2net.AddressPB `json:"hosts"`
 
- 	}
 
- 	jsonConfig := new(JsonConfig)
 
- 	if err := json.Unmarshal(data, jsonConfig); err != nil {
 
- 		return err
 
- 	}
 
- 	this.NameServers = make([]*v2net.DestinationPB, len(jsonConfig.Servers))
 
- 	for idx, server := range jsonConfig.Servers {
 
- 		this.NameServers[idx] = &v2net.DestinationPB{
 
- 			Network: v2net.Network_UDP,
 
- 			Address: server,
 
- 			Port:    53,
 
- 		}
 
- 	}
 
- 	if jsonConfig.Hosts != nil {
 
- 		this.Hosts = jsonConfig.Hosts
 
- 	}
 
- 	return nil
 
- }
 
 
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