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- // Package proxy contains all proxies used by V2Ray.
- package proxy
- import (
- "errors"
- "github.com/v2ray/v2ray-core/app"
- "github.com/v2ray/v2ray-core/proxy/common/connhandler"
- "github.com/v2ray/v2ray-core/proxy/internal"
- )
- var (
- inboundFactories = make(map[string]internal.InboundConnectionHandlerCreator)
- outboundFactories = make(map[string]internal.OutboundConnectionHandlerCreator)
- ErrorProxyNotFound = errors.New("Proxy not found.")
- ErrorNameExists = errors.New("Proxy with the same name already exists.")
- )
- func RegisterInboundConnectionHandlerFactory(name string, creator internal.InboundConnectionHandlerCreator) error {
- if _, found := inboundFactories[name]; found {
- return ErrorNameExists
- }
- inboundFactories[name] = creator
- return nil
- }
- func RegisterOutboundConnectionHandlerFactory(name string, creator internal.OutboundConnectionHandlerCreator) error {
- if _, found := outboundFactories[name]; found {
- return ErrorNameExists
- }
- outboundFactories[name] = creator
- return nil
- }
- func CreateInboundConnectionHandler(name string, space app.Space, config interface{}) (connhandler.InboundConnectionHandler, error) {
- if creator, found := inboundFactories[name]; !found {
- return nil, ErrorProxyNotFound
- } else {
- return creator(space, config)
- }
- }
- func CreateOutboundConnectionHandler(name string, space app.Space, config interface{}) (connhandler.OutboundConnectionHandler, error) {
- if creator, found := outboundFactories[name]; !found {
- return nil, ErrorNameExists
- } else {
- return creator(space, config)
- }
- }
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