sending.go 7.6 KB

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  1. package kcp
  2. import (
  3. "sync"
  4. )
  5. type SendingWindow struct {
  6. start uint32
  7. cap uint32
  8. len uint32
  9. last uint32
  10. data []*DataSegment
  11. prev []uint32
  12. next []uint32
  13. totalInFlightSize uint32
  14. writer SegmentWriter
  15. onPacketLoss func(uint32)
  16. }
  17. func NewSendingWindow(size uint32, writer SegmentWriter, onPacketLoss func(uint32)) *SendingWindow {
  18. window := &SendingWindow{
  19. start: 0,
  20. cap: size,
  21. len: 0,
  22. last: 0,
  23. data: make([]*DataSegment, size),
  24. prev: make([]uint32, size),
  25. next: make([]uint32, size),
  26. writer: writer,
  27. onPacketLoss: onPacketLoss,
  28. }
  29. return window
  30. }
  31. func (this *SendingWindow) Len() int {
  32. return int(this.len)
  33. }
  34. func (this *SendingWindow) IsEmpty() bool {
  35. return this.len == 0
  36. }
  37. func (this *SendingWindow) Size() uint32 {
  38. return this.cap
  39. }
  40. func (this *SendingWindow) IsFull() bool {
  41. return this.len == this.cap
  42. }
  43. func (this *SendingWindow) Push(seg *DataSegment) {
  44. pos := (this.start + this.len) % this.cap
  45. this.data[pos] = seg
  46. if this.len > 0 {
  47. this.next[this.last] = pos
  48. this.prev[pos] = this.last
  49. }
  50. this.last = pos
  51. this.len++
  52. }
  53. func (this *SendingWindow) First() *DataSegment {
  54. return this.data[this.start]
  55. }
  56. func (this *SendingWindow) Clear(una uint32) {
  57. for !this.IsEmpty() && this.data[this.start].Number < una {
  58. this.Remove(0)
  59. }
  60. }
  61. func (this *SendingWindow) Remove(idx uint32) {
  62. if this.len == 0 {
  63. return
  64. }
  65. pos := (this.start + idx) % this.cap
  66. seg := this.data[pos]
  67. if seg == nil {
  68. return
  69. }
  70. this.totalInFlightSize--
  71. seg.Release()
  72. this.data[pos] = nil
  73. if pos == this.start && pos == this.last {
  74. this.len = 0
  75. this.start = 0
  76. this.last = 0
  77. } else if pos == this.start {
  78. delta := this.next[pos] - this.start
  79. if this.next[pos] < this.start {
  80. delta = this.next[pos] + this.cap - this.start
  81. }
  82. this.start = this.next[pos]
  83. this.len -= delta
  84. } else if pos == this.last {
  85. this.last = this.prev[pos]
  86. } else {
  87. this.next[this.prev[pos]] = this.next[pos]
  88. this.prev[this.next[pos]] = this.prev[pos]
  89. }
  90. }
  91. func (this *SendingWindow) HandleFastAck(number uint32, rto uint32) {
  92. if this.len == 0 {
  93. return
  94. }
  95. for i := this.start; ; i = this.next[i] {
  96. seg := this.data[i]
  97. if number-seg.Number > 0x7FFFFFFF {
  98. break
  99. }
  100. if number != seg.Number {
  101. if seg.transmit > 0 && seg.timeout > rto/3 {
  102. seg.timeout -= rto / 3
  103. }
  104. }
  105. if i == this.last {
  106. break
  107. }
  108. }
  109. }
  110. func (this *SendingWindow) Flush(current uint32, rto uint32, maxInFlightSize uint32) {
  111. if this.IsEmpty() {
  112. return
  113. }
  114. var lost uint32
  115. var inFlightSize uint32
  116. for i := this.start; ; i = this.next[i] {
  117. segment := this.data[i]
  118. needsend := false
  119. if current-segment.timeout < 0x7FFFFFFF {
  120. if segment.transmit == 0 {
  121. // First time
  122. this.totalInFlightSize++
  123. } else {
  124. lost++
  125. }
  126. needsend = true
  127. segment.timeout = current + rto
  128. }
  129. if needsend {
  130. segment.Timestamp = current
  131. segment.transmit++
  132. this.writer.Write(segment)
  133. inFlightSize++
  134. if inFlightSize >= maxInFlightSize {
  135. break
  136. }
  137. }
  138. if i == this.last {
  139. break
  140. }
  141. }
  142. if this.onPacketLoss != nil && inFlightSize > 0 && this.totalInFlightSize != 0 {
  143. rate := lost * 100 / this.totalInFlightSize
  144. this.onPacketLoss(rate)
  145. }
  146. }
  147. type SendingWorker struct {
  148. sync.RWMutex
  149. conn *Connection
  150. window *SendingWindow
  151. firstUnacknowledged uint32
  152. firstUnacknowledgedUpdated bool
  153. nextNumber uint32
  154. remoteNextNumber uint32
  155. controlWindow uint32
  156. fastResend uint32
  157. }
  158. func NewSendingWorker(kcp *Connection) *SendingWorker {
  159. worker := &SendingWorker{
  160. conn: kcp,
  161. fastResend: 2,
  162. remoteNextNumber: 32,
  163. controlWindow: kcp.Config.GetSendingInFlightSize(),
  164. }
  165. worker.window = NewSendingWindow(kcp.Config.GetSendingBufferSize(), worker, worker.OnPacketLoss)
  166. return worker
  167. }
  168. func (this *SendingWorker) ProcessReceivingNext(nextNumber uint32) {
  169. this.Lock()
  170. defer this.Unlock()
  171. this.ProcessReceivingNextWithoutLock(nextNumber)
  172. }
  173. func (this *SendingWorker) ProcessReceivingNextWithoutLock(nextNumber uint32) {
  174. this.window.Clear(nextNumber)
  175. this.FindFirstUnacknowledged()
  176. }
  177. // Private: Visible for testing.
  178. func (this *SendingWorker) FindFirstUnacknowledged() {
  179. v := this.firstUnacknowledged
  180. if !this.window.IsEmpty() {
  181. this.firstUnacknowledged = this.window.First().Number
  182. } else {
  183. this.firstUnacknowledged = this.nextNumber
  184. }
  185. if v != this.firstUnacknowledged {
  186. this.firstUnacknowledgedUpdated = true
  187. }
  188. }
  189. // Private: Visible for testing.
  190. func (this *SendingWorker) ProcessAck(number uint32) {
  191. // number < this.firstUnacknowledged || number >= this.nextNumber
  192. if number-this.firstUnacknowledged > 0x7FFFFFFF || number-this.nextNumber < 0x7FFFFFFF {
  193. return
  194. }
  195. this.window.Remove(number - this.firstUnacknowledged)
  196. this.FindFirstUnacknowledged()
  197. }
  198. func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment, rto uint32) {
  199. defer seg.Release()
  200. this.Lock()
  201. defer this.Unlock()
  202. if this.remoteNextNumber < seg.ReceivingWindow {
  203. this.remoteNextNumber = seg.ReceivingWindow
  204. }
  205. this.ProcessReceivingNextWithoutLock(seg.ReceivingNext)
  206. if current-seg.Timestamp < 10000 {
  207. this.conn.roundTrip.Update(current-seg.Timestamp, current)
  208. }
  209. var maxack uint32
  210. for i := 0; i < int(seg.Count); i++ {
  211. number := seg.NumberList[i]
  212. this.ProcessAck(number)
  213. if maxack < number {
  214. maxack = number
  215. }
  216. }
  217. this.window.HandleFastAck(maxack, rto)
  218. }
  219. func (this *SendingWorker) Push(b []byte) int {
  220. nBytes := 0
  221. this.Lock()
  222. defer this.Unlock()
  223. for len(b) > 0 && !this.window.IsFull() {
  224. var size int
  225. if len(b) > int(this.conn.mss) {
  226. size = int(this.conn.mss)
  227. } else {
  228. size = len(b)
  229. }
  230. seg := NewDataSegment()
  231. seg.Data = AllocateBuffer().Clear().Append(b[:size])
  232. seg.Number = this.nextNumber
  233. seg.timeout = 0
  234. seg.transmit = 0
  235. this.window.Push(seg)
  236. this.nextNumber++
  237. b = b[size:]
  238. nBytes += size
  239. }
  240. return nBytes
  241. }
  242. // Private: Visible for testing.
  243. func (this *SendingWorker) Write(seg Segment) {
  244. dataSeg := seg.(*DataSegment)
  245. dataSeg.Conv = this.conn.conv
  246. dataSeg.SendingNext = this.firstUnacknowledged
  247. dataSeg.Option = 0
  248. if this.conn.State() == StateReadyToClose {
  249. dataSeg.Option = SegmentOptionClose
  250. }
  251. this.conn.output.Write(dataSeg)
  252. }
  253. func (this *SendingWorker) OnPacketLoss(lossRate uint32) {
  254. if !this.conn.Config.Congestion || this.conn.roundTrip.Timeout() == 0 {
  255. return
  256. }
  257. if lossRate >= 15 {
  258. this.controlWindow = 3 * this.controlWindow / 4
  259. } else if lossRate <= 5 {
  260. this.controlWindow += this.controlWindow / 4
  261. }
  262. if this.controlWindow < 16 {
  263. this.controlWindow = 16
  264. }
  265. if this.controlWindow > 2*this.conn.Config.GetSendingInFlightSize() {
  266. this.controlWindow = 2 * this.conn.Config.GetSendingInFlightSize()
  267. }
  268. }
  269. func (this *SendingWorker) Flush(current uint32) {
  270. this.Lock()
  271. defer this.Unlock()
  272. cwnd := this.firstUnacknowledged + this.conn.Config.GetSendingInFlightSize()
  273. if cwnd > this.remoteNextNumber {
  274. cwnd = this.remoteNextNumber
  275. }
  276. if this.conn.Config.Congestion && cwnd > this.firstUnacknowledged+this.controlWindow {
  277. cwnd = this.firstUnacknowledged + this.controlWindow
  278. }
  279. if !this.window.IsEmpty() {
  280. this.window.Flush(current, this.conn.roundTrip.Timeout(), cwnd)
  281. } else if this.firstUnacknowledgedUpdated {
  282. this.conn.Ping(current, CommandPing)
  283. }
  284. this.firstUnacknowledgedUpdated = false
  285. }
  286. func (this *SendingWorker) CloseWrite() {
  287. this.Lock()
  288. defer this.Unlock()
  289. this.window.Clear(0xFFFFFFFF)
  290. }
  291. func (this *SendingWorker) IsEmpty() bool {
  292. this.RLock()
  293. defer this.RUnlock()
  294. return this.window.IsEmpty()
  295. }
  296. func (this *SendingWorker) UpdateNecessary() bool {
  297. return !this.IsEmpty()
  298. }